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2012-04-30: I had the great pleasure of speaking with Harriet McDougal Rigney about her life. She's an amazing talent and person and it will take you less than an hour to agree.
2012-04-24: Some thoughts I had during JordanCon4 and the upcoming conclusion of "The Wheel of Time."
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1
The man who died before Vin took over was named Leras. (I've occasionally written it as Laras. I've said the names in my head for years, but I'm only now writing them down as people ask me on forums.) Leras, like Ati (aka Ruin), were NOT Adonalsium. (Sorry about the typo on that one in Mistborn 3. I wrote it down on the manuscript, and it didn't get put in quite right. We'll get it fixed.)
Adonalsium was something or someone else. You will find out more. There are clues in Warbreaker and The Way of Kings.
Well, here's the thing. What Sazed is right now is something of a god in the classic Greek sense—a superpowered human being, elevated to a new stage of existence. Not GOD of all time and space. In a like manner, there are things that Sazed does not have power over. For instance, he couldn't bring Vin and Elend back.
Where Tindwyl exists is beyond space and time, in a place Sazed hasn't learned to touch yet. He might yet. If you want to add in your heads him working through that, feel free. But as it stands at the end of the book, he isn't yet with Tindwyl. (He is, however, with Kelsier—who refused to "Go toward the light" so to speak, and has been hanging around making trouble ever since he died. You can find hints of him in Mistborn 3 at the right moments.
Well, what was going on here was a clue established and set by Leras before he died. He wanted something to indicate—should he be unable to inform mankind—that what was happening wasn't natural, but instead something intentional. He worried that men wouldn't be able to realize they were being made into Allomancers.
And so, the mist was set to do something very specific, as has to do with the interaction between the human soul, Allomancy, and the sixteen metals.
Each of the 'Shardworlds' I've written in (Mistborn, Elantris, Warbreaker, Way of Kings) exists with the same cosmology. All things exist on three realms—the spiritual, the cognitive, and the physical. What's going on here is an interaction between the three realms. I don't want to bore you with my made up philosophy, but I do have a cohesive metaphysical reasoning for how my worlds and magic works. And there is a single plane of existence—called Shadesmar, the Cognative Realm—which connects them all.
You will never need to know any of this to read and enjoy my books, but there is an overarching story behind all of them, going on in the background. Adonalsium, Hoid, the origin of Ati, Leras, the Dor, and the Voice (from Warbreaker) are all tied up in this.
2
Brandon's assistant Peter here. He's hard at work on Towers of Midnight, which you know if you've been following on Twitter or Facebook. And I've been doing a lot of behind-the-scenes work for The Way of Kings release (the book is being composited as we speak and is due back from proofreading on Friday). So we're a bit behind on updates.
The most recent Mistborn 3 annotations cover Allomantic secrets including atium Mistings and the kandra coup and Sazed's decision. I've got the next four annotations queued, which should tide you over until we've got the KINGS proofs approved and I can line up the rest.
There are three new episodes of the writing advice podcast Brandon does with Howard Tayler and Dan Wells that haven't been mentioned on the blog. First up is a talk with Isaac Stewart, interior artist for the Mistborn books and one of the artists for The Way of Kings, about the visual elements of storytelling. Next up is breaking the fourth wall, again with Isaac (who is also half of the team behind the webcomic Rocket Road Trip with Warbreaker map artist Shawn Boyles). And finally is Living with the Artist which features Sandra Tayler, Dawn Wells, and Kenny Pike talking about what roles they play in their spouses' careers, among other things. (Kenny is a former student of Brandon's whose wife Aprilynne's book Wings hit #1 on the New York Times list. Who Sandra and Dawn are should be obvious.)
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In your gut instinct, who would win in a fight, Marsh (no atium, limited feruchemy) or Szeth? (Or maybe we could go Zane & Szeth since I see a lot of similarities in their characters. They also happen to be my favorites from their respective series)
One of the interesting things I really liked about the book was Jasnah's lack of faith. It seems like during a lot of the scenes where that is an issue, you give her the upper hand. She makes some argument or point and the other characters leave it unchallenged. For instance the line where she says something like "Religion looks for super natural explanations to natural phenomena, science looks for natural explanations to super natural phenomena." That side of her seemed incredibly well written and genuine. Was it hard to do? Where did you get her arguments/points from? I swear a lot of what she says could of been ripped from comments of /r/atheism.
Lastly, I've been rereading the Mistborn series again after reading The Way of Kings twice in a row so I could decide which I liked more. So far...it's still a tie. I'm really liking getting back into the Mistborn world though. That has me super excited for Alloy of Law. Once it get's a bit more polished would it be possible to get an early copy? :)
First question: It's always hard to answer these questions, since there are so many factors. Do the combatants start at a distance? If so, Marsh/Zane have a huge advantage; they have the ability to fling coins.
Does Szeth have metal on him? Szeth's Shardblade would be mostly immune to Pushing and Pulling, as it's an Invested object. But he'd still have trouble getting to them if he had a clasp on his shoes, for example. He doesn't carry a lot of metal, but he might have some.
Overall, I'd say that a full-blown Mistborn would be tougher than Szeth in most cases.
Also, send me a PM with your Email, Phaz. I can't find your email in my address book. I remember that it's not something I expect it to be, so I'm having trouble looking it up.
5
I blogged briefly yesterday about the Suvudu cage matches. I thought I'd dig into it a little further today, as I consider Monday updates (normally) to be more "Here's what's going on" updates. I prefer to move more in-depth posts to other days.
So, the Suvudu cage match. First off, I'd like to say that I'm impressed by the improvements made to the format this year. For one thing, the editors made a conscious effort to even out the power level of the combatants. That goes a long way toward making the matchups more interesting, I think—no longer do we have to suspend disbelief to epic proportions in order to pretend that Jaime Lannister would somehow ever NEED to fight Cthulhu, and somehow find a way to win.
There are still some things to gripe about here, as there is still great power-level variety in the matchups. All things considered, this is a good group to battle it out, but do Gollum and Tasslehoff REALLY belong in this? I don't think they match the others. And what about Pug, Allanon, and Zedd? Three full-blown, deeply trained wizards amid a bunch of melee fighters? Fantasy novels aren't D&D. (Well, hopefully most of them aren't.) There's no reason to force power balance between the arcane and the non-arcane. But anyway, at least there aren't any Elder Gods running around.
So, what are my thoughts? Basically, thinking of it rationally, Pug and company should end up dominating. Maybe Beowulf too. I mean, really. Beowulf is the proto-hero that almost all of the rest are (tangentially) based upon; the guy was practically indestructible. The others are arguably demi-dieties, and would be better off playing hardball with people like Rand and Gandalf than ending up fighting people like Tally or Druss. (Who, don't get me wrong, are both totally awesome—but they're going to have trouble with people who can teleport, call down the powers of the elements, and all-around warp the fabric of reality.)
Questions like these make it a little hard for me to figure out just what's going on here. Is it just supposed to be a popularity contest? If so, Jacob Black wins and we can all go home. (Sorry, but it's true.) If it's not supposed to be a popularity contest, and we're supposed to consider each pairing realistically, why don't we have more information on the matches? How far apart do the combatants start? It's a "cage match" by Suvudu's title, but are they really fighting in a standard-issue wrestling cage? I mean, come ON, guys. We're nerds here. We can't make subjective judgments about fictional characters completely outside of canon if you don't at LEAST tell us how the fights are set up.
Do people with followers get to bring some along? What about Perrin—one of his basic powers is calling on wolves for help. So can we assume he's got a pack of them with him? Do the sf characters have guns? Can Vin assume everyone she'll fight will have metal on them, or can we assume they will each know the person they're fighting and be able to prepare?
Okay, yes, I'm overthinking this. But don't tell me you weren't too. Anyway, here's my input on the two matches I've got some responsibility for:
Perrin against Tasslehoff. Really. We're doing this? Okay, well, here's what we've got. Perrin is an extremely skilled fighter whose very nature (being ta'veren) causes probability to warp around him and bring to him the things and people he needs at the moments he needs them. He has a power-forged hammer, the allegiance of tens of thousands of trained soldiers, and the ability to call upon hundreds of wolves if he really needed to. He is a berserker on the battlefield, and has the power to move in the World of Dreams, where he has near-absolute control of his surroundings. He is guarded by Aiel warriors and two powerful Asha'man who can wield the One Power that made Rand such a force in the previous tournament.
Tasslehoff has a stick that throws rocks.
Okay, I'm underplaying it. Tas is a clever, brave little guy. (Actually, I think he may be immune to fear or something.) He's prone to have a few tricks up his sleeves, magic items stolen here or there. But he's also got a childlike view of the world, and has nowhere near the ruthlessness that Perrin has been forced by fate to learn. Tas can't win this fight. I declare that this battle plays out like so: Tas defaults on his match by not showing up. He's off picking Jon Snow's pockets. Perrin wins. (And Wheel of Time fans, don't prove me wrong. We'll never live it down if Perrin loses to Tasslehoff.)
As for Vin and Logen Ninefingers, this is a far more even battle. To put the duel on better footing, I'm going to say that this is Vin before certain events toward the end of Mistborn 3 that would make the fight wildly unfair. Also, I'm going to remove atium (which would let her see the future and win any battle she wants) from her repertoire for now. (If she has to fight Zedd, all bets are off.)
So, she's a very, very talented Mistborn, capable of greatly increased strength, greatly increased speed, near-infinite endurance, supernatural sensory abilities, the capacity to change a person's emotions at will, virtual immunity to metal weapons, the power to kill at range with coins shot at high speeds with expert precision, the ability to ignore many wounds and heal at an accelerated rate, and telekinetic powers that allow her to vault long distances and remain in the air when needed.
Okay, so maybe it's not much of a fair fight. (This is what I was talking about.) Logen is a toughened warrior, very careful, but also capable of turning into a crazed berserker who doesn't feel pain. But that's not enough to face Vin. She's out of his league. This fight goes on for a while, but he can't get to Vin, who hovers outside of his range and flings back any weapons or arrows he uses against her. She pelts him with coins, then takes his head off with a six-foot-long koloss sword.
6
Hemalurgically, atium steals Allomantic Temporal Powers. But, that seems unlikely, since atium is a god metal. It wouldn't fit in with the rest of the magic system. Did Preservation, in addition to switching Cadmium and Bendalloy for Atium and Malatium, also switch atium's Feruchemical and Hemalurgic powers with Cadmium? Because it seems to me there's not a lot of atium Marsh can use to live for hundreds of years into the next Mistborn trilogy.
Preservation wanted Atium and Malatium to be of use to the people, as he recognized that it would be a very powerful tool—and that using it up could help defeat Ruin. But he also recognized that sixteen was a mythological important number, and felt it would make the best sign for his followers. So he took out the most unlikely (difficult to make and use) metals for his sign to his followers. But that doesn't have much to do with Hemalurgy's use here.
Remember that the tables—and the ars Arcanum—are 'in world' creations. (Or, at least, in-universe.) The knowledge represented in them is as people understand it, and can always have flaws. That was the case with having atium on the table in the first place, and that was the case with people (specifically the Inquisitors) trying to figure out what atium did Hemalurgically.
Their experiments (very expensive ones) are what determined that atium (which they thought was just one of the sixteen metals) granted the Allomantic Temporal powers. What they didn't realize is that atium (used correctly) could steal ANY of the powers. Think of it as a wild card. With the right knowledge, you could use it to mimic any other spike. It works far better than other spikes as well.
As for Marsh, he's got a whole bag of atium (taken off of the Kandra who was going to try to sell it.) So he's all right for quite a while. A small bead used right can reverse age someone back to their childhood.
But this was a little beyond their magical understanding at the time.
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Also, does Endowment have some physical presence in the book similar to Ruin=Atium, etc?
Endowment does have such a thing, but it does not appear onscreen in the novel Warbreaker.
9
The Inquisitor at the end is indeed Marsh. He stayed alive using the same trick that TLR used.
I said that I actually had a related question.
He said "Oh, do you want to ask why Marsh has a Feruchemical Atium spike?"
I blinked, and said that my question was actually "Why did Bloody Tan see Ten-Soon (as the Survivor) and Marsh (as Ironeyes)?"
He said that he was not answering any questions on what Bloody Tan saw, or thought he saw.
I then said, "But now that you mention it, why does Marsh have a Feruchemical Atium spike?"
He told me "You'll have to figure that out! Good job on getting two RAFOs in a row!"
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What would have happened if Ruin *did* get the atium? Yeah, the world is destroyed, but how does Ruin "absorb" the atium so he can utilize the power?
He would metabolize it, just like the normal people have to do. However, if he did get it he would then be able to destroy the world.
13
Why is there such an imbalance between the amount of atium and the amount of lerasium in the world? Also, why are atium and lerasium very imbalanced in Allomantic power (Lerasium is far more useful than atium, really)?
There isn't. Leras is just spread out further. He is in the mists, in the Well, and in the lerasium. Ruin's power however is considerate strictly in atium.
14
In the future when atium is rare again and we have a good Table of Allomantic Metals, which metal steals Allomantic Temporal powers?
It will be on the table when Brandon brings them out. Feruchemy is the next poster to come out. Until then RAFO.
15
Does atium have a "side effect", much like how lerasium has a "side effect" in creating Mistborn?
RAFO
16
After he signed my book, I asked him a few questions and got the following nuggets (some of these were also overheard in his discussions with other people):
17
I do remember some things, but the majority of the questions were about WoT.
He said that all of his own books take place in the same universe, but not on the same world per se. The overall magic system was based on the principle of investing, i.e. people and things are invested by magic. So for example in Mistborn, the metals themselves aren't magical, but they become a vessel for the magic.
Also he said that the ways of magic are different. In Mistborn it's genetic (or through ingesting atium, but he didn't talk about that). In Warbreaker it has to do with gathering other people's Breath, etc.
18
Was Bloody Tan an atium misting?
No, he was not. Good question.
19
Kel said he ended atium production for a few hundred years. Will atium reappear in Alloy and such, or did Sazed move the Pits?
RAFO. :)
20
Why on earth does Marsh have a Feruchemical Atium Spike? You've said that Ironeyes is in fact Marsh. Did Ruin spike someone for him? Or did Sazed grant him the power?
Dead inquisitors Vin killed. Some were granted the spike for reasons I haven't spoken of yet.
21
Are there 50 Allomantic Metals?
Nearly. Does Harmony have a metal?
Is that an alloy of Lerasium and Atium?
You're along the right lines.
22
Marsh is alive. I changed this from when I talked to [Peter]. I realized some things about his use of Allomancy that would allow him to survive. Actually, he is immortal. He can pull off the same Allomancy/Feruchemy trick that the Lord Ruler did. (And he knows it too, since he was there when Sazed explained how it was done in Book One.) He's actually the only living person who actually knows this trick for certain. (Though there's a chance that Spook, Ham and Breeze heard about it from Vin and the others.) So yes, if there were another series, Marsh would make an appearance.
I thought that trick required atium and involved burning the atium. With all the atium gone and Sazed not making any more, it would therefore not be possible even for a full mistborn/feruchemist. Am I wrong, is Sazed providing atium specifically for Marsh to allow a friend and valuable servant to survive, or what?
Marsh has the bag of Atium that KanPaar sent to be sold, as well as several nuggets in his stomach. So, I guess 'immortal' is the wrong phrase. He's got the only remaining atium in the world and can keep himself around for a long, long while—but he WILL eventually run out. Unless Sazed does something.
23
The last two metals are Chromium and Nicrosil. We'll reveal what they do on the Allomancy poster. Suffice it to say that in the next trilogy, the main protagonist would be a Nicrosil Misting. And, to make a Robert Jordan-type comment, what those two metals do should become obvious to the serious student of Allomancy... (It has to do with the nature of the metal groupings.)
If I read the poster correctly, and have the correlations down, these metals are the external enhancement metals.
The simplest idea is that they do to another person what Aluminum and Duralumin do to the Allomancer burning them. If this is true, then Chromium would destroy another Allomancer's metals (useful skill, that, especially in a group of Mistings fighting a Mistborn) while Nicrosil would cause the target's metals that are currently burning to be burned in a brief, intense flash. This could be used either to enhance a group of Mistings or to seriously mess up an enemy Allomancer.
The other metals do not have exact one-to-one power correlations like that, so it seems more likely to me that they would work differently. It could be like an area effect weakening or enhancing spell. You would want an enhancer in your party, and you wouldn't want to go up against a weakener.
Nicrosil is a rather more complicated alloy than the others. It's an interesting one to pick, rather than something simpler like nichrome (though I guess that's actually a brand name).
Nicely done.
Ookla is right, the others don't have 1/1 correlations. But I liked this concept far too much not to use it.
In a future book series, Mistborn will also have become things of legend. The bloodlines will have become diluted to the point that there are no Mistborn, only Mistings—however, the latter are far more common. In this environment, a Nicrosil Misting could be invaluable both as an enhancer to your own team or a weapon to use against unsuspecting other Mistings.
I take it either Spook did not have children or Sazed made him a reduced-strength Mistborn rather than giving him the full potency of the 9 originals and Elend?
Spook is a reduced power Mistborn.
Very interesting about the Nicrosil.
So, if there is no more atium, then that would mean in any future trilogy, there would only be 14 metals, right? Somehow, that doesn't seem right, but maybe that is because it irks me that one quartet to be left incomplete with the absence of atium.
Would it be possible for Sazed to create a replacement metal, by chance, or will the temporal quartet remain inherently empty? It doesn't seem like it's too far of a stretch for Sazed to make more metals: after all, the metal Elend ate was a fragment of Preservation, and now Sazed holds Preservation.
That's a RAFO, I'm afraid. Suffice it to say that what the characters think they understand about the metals, they don't QUITE get right. If you study the interaction between the temporal metals, you might notice an inconsistency in the way they work...
Uh-huh. That was already noticed by theorizers in the forums here. Gold works like Malatium and Electrum works like Atium. Yet they're on opposite corners of the metal square.
Ah. I wondered if that had been noticed.
24
The metal chunk that Elend ate is intended to be something of a mystery. Much like atium, actually. Suffice it to say that atium isn't, and never was, what people thought it was.
I intended Allomancy to be much like a real science. People investigate and put things into boxes, trying to describe and understand the world around them. That doesn't mean they always get things right, however.
Let me say this, as I don't want to spoil too much. If that metal Elend ate were fused into specific alloys with certain metals, it could have instead created Mistings of each of the different Allomantic powers. Atium's abilities are not entirely explored yet either.
25
I'm surprised no one else has asked but does this new world have atium? If atium was the body of Ruin then it would seem when Sazed took up Ruin's power he would have reabsorbed all of the atium. New atium then would be bits of Sazed's new powers and weaken him with each newly formed bead. It would seem then that if atium exists it would be much rarer, and mean that Sazed would not be able to control this process.
I guess I am trying to understand why he would want to allow any atium to make its way into the hands of people or rather out of his control?
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I was happy when Elend finally burned duralumin with atium. I was holding my breath hoping that someone would eventually do it. However we didn't really get any info as to what Elend experienced. Does a duralumin-enhanced atium burn allow a person to see significantly farther into the future? If so, being that Elend's army was dying all around him did he get to see into the afterlife? Also if you could tell us what he saw that would be awesome. Did something he saw make him not want to avoid Marshes strike?
On a similar note if someone burned electrum with duralumin would they get to see significantly into their own future?
There is much here that I can't say, but I'll give as much as I can. Elend saw Preservation's ultimate plan, and Elend's own part in it. What he saw made him realize he didn't want to kill Marsh, and that his own death would actually help save the world. Like a master chess player, he suddenly saw and understand every possible move his enemy could make. He saw that Ruin was check-mated, because there was one thing that Ruin was not willing to do. Something that both Elend and Vin could do, if needed. And it's what they did.
So, in answer to your question, Elend stayed his hand. This is one of the reasons why I changed my mind and decided that Marsh had to live through the end of the book. Elend spared him; I needed to too.
28
The powers of Ruin and Preservation are Shards of Adonalsium, pieces of the power of creation itself. Allomancy, Hemalurgy, Feruchemy are manifestations of this power in mortal form, the ability to touch the powers of creation and use them. These metallic powers are how people's physical forms interpret the use of the Shard, though it's not the only possible way they could be interpreted or used. It's what the genetics and Realmatic interactions of Scadrial allow for, and has to do with the Spiritual, the Cognitive, and the Physical Realms.
Condensed 'essence' of these godly powers can act as super-fuel for Allomancy, Feruchemy, or really any of the powers. The form of that super fuel is important. In liquid form it's most potent, in gas form it's able to fuel Allomancy as if working as a metal. In physical form it is rigid and does one specific thing. In the case of atium, it allows sight into the future. In the case of concentrated Preservation, it gives one a permanent connection to the mists and the powers of creation. (I.e., it makes them an Allomancer.)
So when a person is burning metals, they aren't using Preservation's body as a fuel so to speak—though they are tapping into the powers of creation just slightly. When Vin burns the mists, however, she'd doing just that—using the essence of Preservation, the Shard of Adonalsium itself—to fuel Allomancy. Doing this, however, rips 'troughs' through her body. It's like forcing far too much pressure through a very small, fragile hose. That much power eventually vaporizes the corporeal host, which is acting as the block and forcing the power into a single type of conduit (Allomancy) and frees it to be more expansive.
29
Boy, this is a hard one to ask because it's been such a LONG process. There were bits of all of this popping around in my head almost twenty years ago, so it's going to be hard to define where what fit into place when.
Allomancy and Feruchemy were originally planned separately. I linked them together into this book when I realized that the 'focus' items that could store attributes could be metal, and therefore work wonderfully with the Mistborn book I was planning.
Hemalurgy came from the image of Inquisitors first, then developed as a need to integrate it in with the other two in a way that evoked the power of "Ruin" rather than the power of Preservation. I figured that Ruin would steal, and it was a great way to add a third magic without having to overload people with a whole new set of powers. The process of writing this series, since I did all three books together, was an interesting one, and I made a lot of connections as I went. Some of the latest things on the timeline were figuring out how to fit atium and the Preservation nuggets into the already built framework. But I don't know if I can give you an exact list. Partially because there would just be too many spoilers in it.
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They spike the drinks at one of the nobility's balls with trace amounts of Atium, then cause a bit disturbance. (Often, the Inquisitors themselves arriving will do it) and burn bronze and watch for brief pulses. The body will burn metals instinctively if it can, which has been shown quite often in the series. This is also how they get a lot of their secret information about who is a Misting and who isn't. It's not a perfect method, since you have to watch for Copperclouds messing things up, but it is effective once in a while.
Any time an obligator who is not a Misting joins the Ministry, he is unknowingly given a larger chunk of atium and then forced into a series of rituals that will drain him physically and get the body to react and burn the metal. This was how Yomen was discovered.
34
Yes, as has been pointed out:
A powerful peace swelled in Elend. His Allomancy flared bright, though he knew the metals inside of him should have burned away. Only atium remained, and the strange power did not—could not—give him this metal. But it didn’t matter. For a moment, he was embraced by something greater. He looked up, toward the sun. (From the text.)
As a note here, the powers granted by all of the metals—even the two divine ones—are not themselves of either Shard. They are simply tools. And so, it's possible that one COULD have found a way to reproduce an ability like atium's while using Preservation's power, but it wouldn't be as natural or as easy as using Preservation to fuel Allomancy.
The means of getting powers—Ruin stealing, Preservation gifting—are related to the Shards, but not the powers themselves.
35
Are all Inquisitors required to have an atium spike?
No, they are not
36
Are there a limited amount of atium and lerasium alloys for each metal?
Hmm, yes…I suppose there would be but there are…
More than sixteen?
Yeah, way more than sixteen.
Oh wow. Okay. That's fascinating. More than sixteen and less than infinite.
Yes.
37
The other big part of this chapter is, of course, the plan. This is where the story has been pushing up to this point. I worry that even still (despite several cuts) this section feels a little too much like an info-dump. I couldn't really get around that, since Kelsier is—essentially—dumping some information on the crew.
This is also where I begin to diverge from the 'heist story' framework. I started with that concept to write the book, but as I proceeded with the plotting and the writing of the actual novel, I realized that the heist structure was simply too small to fill the larger concepts for the trilogy I was working on.
So, in rewrites, I came back and reworked this section to take to focus off stealing the Lord Ruler's money. The truth is, Kelsier wants to overthrow the government and get back at the Lord Ruler. The money isn't half as important to him. And, as the story progresses, you'll see that the crew spends most of its time on the army.
Originally, by the way, Yeden wasn't the one who hired the team. There was no employer—Kelsier just wanted to try and overthrow the Lord Ruler. The main way I took the focus off of stealing the atium (making this less of a heist book and more of a Mission: Impossible style book) was to put the focus on raising and training the army. Having Yeden be paying them to get him an army worked much better for this format.
38
This chapter is where, in my opinion, the book starts to get good. These kinds of chapters are part of what I write for—good, solid character interaction with some intellectual problem-solving going on. I really like the way that the crew works through their challenges here. The items presented really do sound quite daunting as they're listed; yet, by the end, I hope that the reader feels as the crew does—that this plan could actually work, if they pull it off right.
I had to rewrite this scene several times, bringing the focus away from simply stealing the atium. By the last draft, I had something I was very pleased with. It outlines things simply enough, yet doesn't make everything sound TOO easy. At least, that is my hope.
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One odd thing I've heard—and noticed—about new writers as opposed to more experienced writers is that the more experienced ones tend to make their books last longer. Many first books take place in a matter of days, or perhaps weeks. Yet, books by more accomplished writers tend to span months or years.
It might just be coincidence relating to books I've read. I mean, there doesn't seem to be any reason it would be true. Yet, it certainly holds for myself. My first books happened very quickly—even ELANTRIS, which was my sixth, happened in only the space of two months. Yet, in MISTBORN, I let more time pass between sections and chapters.
I think, perhaps, newer authors are intimidated by plotting over such a longer stretch of time. Or, perhaps, it's just something unconscious.
Either way, we've jumped in time—something necessary for this book, considering the amount that needs to be done in order for the job to get pulled off. This was one of my first clues that I couldn't do a straight-up heist novel with MISTBORN. The book covers too much time, and too much has to happen before the ending can occur. I just didn't feel that most of what the crew would be doing would be interesting to a reader, and I wanted to focus too much on Vin's character growth to let me focus on the 'heist' of stealing the atium.
40
Hah. So in Cosmere, does physics work the same way in the physical realm as it does in our world? Specifically, particle physics; and are atoms made up of protons and neutrons and electrons, and is light photons, etc?
Yes.
So what's at the core of an atom of Atium? Ate-teum? Also how do you pronounce it? At-teum?
Yes. And the matter is just normal matter, but it's wrapped in the spiritual. The Spiritual DNA [or something] is what makes it magical.
(Note: he might've said slightly more about this but I didn't write it down and I don't remember. Sorry for not bringing a tape recorder :(/> )
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Ok. The gemhearts/stormgems/whatever that are grown inside the beasts in Way of Kings ... is that the same as the way Atium is grown inside geodes in the Pits of Hathsin?
It's similar. The pits are an area where there's like a leak from the spiritual realm into the physical. That's what happens there.
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I recently picked up the Mistborn Adventure game and am loving it. I made a character who is a blind Mistborn because hey, I thought it would make for some interesting possibilities. As I understand Allomancy, he can hear/sense well enough to get around with Tin, plus even though he's blind he can still "see" Steel lines (like the inquisitors), and I assume Atium would work the same way—that is, he could still "see" Atium shadows. Please correct me if I'm wrong.
No, you're right. That works. He'd have to burn metals a LOT though. It might warp him a little. :)
The metal that's stumping me is Gold—what happens when a blind person burns Gold—especially if he "sees" a version of himself that isn't blind? Can he see the other version or just hear/feel/sense him? What about the other version, can it see things? Could a blind person use gold in this way to see the world around him?
A blind person would indeed sense these things, but not have the vision with the eyes. In the same way that a blind person still dreams, but doesn't "See" in them. (As I understand it.) I'd suggest talking to someone who is blind and getting their take on how this would work.
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Can you elaborate on the use of atium at the end of Mistborn: The Well of Ascension?
Heh-heh-heh. Yeah, this is a pretty in-depth one. So . . . yeah. How about I send you to my annotations for that chapter, where I explain in depth on my website. I have annotations of all of my books. And in Mistborn 2, if you read the chapters through there—like I can't talk this through in the right way—and if you go look at the annotations and read those chapters, the explanation is in depth in there. And hopefully the explanation there will make better sense to you than what I can blab out off the cuff right here.
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This is the first chapter where we get to see atium work. The metal is one of the most interesting aspects of the magic system, in my opinion. In fact, one of the things that made me want to start writing MISTBORN was this idea of an extremely rare metal that gets used up by the world's mages. It felt natural to me, then, that this metal would do something very powerful.
Allomancy is, basically, a physical/combat oriented magic system. So, the spectacular power of atium would have to be something physical, and useful on a one-on-one basis. The ability to see slightly into the future, with the atium shadows, felt like a very interesting image to me, so I went with it.
In MISTBORN PRIME, the main character lacked atium—and spent most of the book trying to get ahold of it. (He actually stumbled across an atium mine hidden in a small village, which was being oppressed by a tyrant.) It is a small nod to the original book that I developed the plot of this one to be characters trying, essentially, to get ahold of some atium.
Just a lot more of it.
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This room in the palace is another reason why I had to make this book about much more than just stealing atium. Kelsier is half-convinced that the Lord Ruler keeps his atium stash in this room, rather than in the treasury. Either way, it wouldn't be TOO difficult for a Mistborn like Kelsier to break into a room like this—or even the treasury—and be off with the atium. (At least, that's what he thinks. Right up until he gets stopped in this chapter, anyway.)
Either way, Kelsier wouldn't feel that he needs a crew in order to break into a room and steal some metal. He does that just fine to Keep Venture earlier in the book. By making Mistborn so relatively powerful, I needed a task for Kelsier's group that went far beyond a simple heist. Only something like raising an army and overthrowing an empire would present them with a challenge.
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I don't spend an awful lot of time here talking about the back-story with Mare and Kelsier. I'll get to more of it later. However, you know just about all you're going to know about their failed plan. Kelsier thought there was atium in this room. They tried to sneak in. They got caught.
In a way, Kelsier is indeed reliving his last days with Mare by trying to break into the room again. He's a Mistborn now, and he wants to accomplish now what he was defeated in earlier.
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Can Breath be used to power Surgebinding?
They are very similar Investitures, and most of the magics can be powered with the other magics if you are capable of making that happen.
What would happen to the Breath?
The Breath would be consumed in the same way that Stormlight is. A renewing resource, much like Atium is.
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Well, you see those two were not really metals. Those were pieces, fragments, of a god.
I thought that might be it but the symbols are the same above them from-- the atium symbol is the same as--
No, it's a different symbol, it might be reversed though.
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Killing off the army like this was planned from the beginning. I knew I needed some kind of big wrench in the plans of the crew, and figured this would make a pretty good one. Plus, it felt natural, since it was a problem with Kelsier's own growing reputation. The very thing he's been working so hard to foster eventually turned against him.
When alpha readers read this chapter, they didn't see the loss of the army as much of a setback. That was one of the first things that made me realize the big flaw in the early drafts. I'd talked a lot in the crew about stealing the atium, but I'd spent all the time with them actually doing things on recruiting the army. So, the readers were still focused on the job being the atium heist, rather than the capture of the city. In that context, losing the army isn't all that bad.
So, I like how the rewrite focuses much more on the army. It makes the events of this chapter all the more poignant. Yeden, the one that was employing the crew, is dead. That should mean the end of everything.
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The ninth metal. It was difficult to decide what this one would do. I wanted something opposite, yet complimentary, to the power of atium. So, I decided that it would give a kind of skewed perspective of the past, kind of like atium gives a limited view of the future. Obviously, this will come back into the plot later.
I do worry that it took too long to get to this scene. You've probably been wondering for quite a long time what the ninth metal did—and that concerns me, because if you wonder it, you'll also wonder why Vin herself didn't get around to figuring out what it was.
The problem is, this really is the first place I could work it in. Allomancy is a very complicated magic system, and I wanted plenty of time for you to get used to it before I delved into its more odd aspects.
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The Venture-atium connection is something I wish I could have foreshadowed a little bit better. However, without Elend being a viewpoint until this chapter (the reasons for which I'll explain in a bit) there really wasn't much I could do to connect Venture and the Pits.
By the way, the 'something a few years ago' that Elend mentions happening to disturb the atium production was Kelsier, the Survivor of Hathsin, Snapping and coming to an awakening of his powers—then bursting out of his hut and slaughtering every soldier or nobleman within ten miles of the Pits.
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This is also the chapter where we get the climax of the Pits/atium plot. We finally get to see them first-hand, and see Kelsier go to them and exact his revenge upon them. I worry that I should have foreshadowed this more, pointing out that Kelsier knew of a way to destroy the atium crystals. The problem is, I've left the Pits intentionally mysterious.
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Vin's attempt at killing the Lord Ruler was, I thought, rather clever. I made a point of making her be able to touch her past self when she was burning gold. There are a couple of reasons why this didn't work. First of all, the images are just that—images. When Vin touched the face of her past self, it was all part of the illusion that gold produced. None of it was real. So, even if she HAD been able to touch the image of the Lord Ruler's past self, she wouldn't have been able to hurt the Lord Ruler himself by killing it.
The other reason is important as well. The thing is, the Eleventh Metal isn't actually an alloy of gold, but an alloy of atium. If you understand Allomantic theory, you'll understand why this has to be. Each quartet of metals is made up of two base metals and two alloys. The base metals are the Pulling metals, like iron and zinc. They are also made up of two internal metals and two external metals. Two change things about you, two change things about other people.
The Eleventh Metal, like atium, changes something about someone else. Both have to be external metals—that's the way the pairing works. Gold (and its compliment) change things about the Allomancer.
So, atium shows the future of someone else, malatium shows the past of someone else. Gold shows the past of yourself, and electrum (gold's compliment) shows your own future. (We'll talk about that in a different book.)
So, anyway, the Eleventh Metal (malatium) matches with atium—both of which create images from other people. And, just like atium shadows are incorporeal, so are malatium shadows. That's why Vin couldn't touch the one she saw of the Lord Ruler.
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The discussion of Feruchemy and Allomancy working together is one of the most complicated magical explanations I've ever done, and I hope it works. One of the fun things about my books are the magic, and it's really tough to walk the line between making magic that has technically interesting aspects without making it either a) too complicated or b) feel like I'm just making it up as I go along.
I was trying to get across here an unexpected consequence of mixing the two magics. Like how certain chemicals react oddly when mixed, or even like two computer programs running on the same computer can cause odd reactions, letting someone use Feruchemy and Allomancy together makes for some very strange mixtures of the powers. (I intend to get into this later.)
Of course, what this also does is un-deify the Lord Ruler somewhat, which is intentional. I don't want it to undermine the accomplishment the characters have made—what they did was difficult and they have achieved a great victory. However, what I'm trying to give in this book—however—is a sense of foreboding.
Remember the Lord Ruler's final words. They're important. The lack of atium will impact the second book greatly, as well the fact that Kelsier is dead. Overthrowing the Lord Ruler was tough, but it was still the easy part of this trilogy. Things get hard from here on out...
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So, this is what I wanted to have in chapter one (see the last annotation.) Reading it again, I can see—yet again—why that was a bad instinct. It's much better here, in chapter two. I still feel that it's a tad long. I cut it down significantly (if you can believe that.) I worry that pacing wise, we spend too long in a fight for this early in the book. However, some of the things I get across in this battle are invaluable for the rest of the story. I introduce the Watcher, and I get rid of Vin's atium—thereby compounding the large danger of the kingdom being at war with the more personal danger of Vin being stalked while she's exposed without any atium.
We'll get to a third level of danger—that of something threatening the entire world—later on.
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Could a person Soulcast more atium and lerasium if they had a bead?
No. Investiture messes things like that up.
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Uh … at what stage in their career?
Not the Slivers.
Okay, so they don't count, the Shards of Adonalsium don't count … does Kelsier have atium?
Yes.
Then … a Mistborn burning atium is really hard to beat in any other way.
So you think that Kelsier would beat Vin?
Oh, Kelsier would beat Vin if he had atium and she didn't. If they both did? Vin has more raw talent, Kelsier has more experience. So if you can pick Vin after she has more experience she will give him a fair fight, otherwise, not.
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So, were the other remaining group of soldiers that fell sick all still mistings of the other base metals?
Yes.
So, did Preservation bump out one of the base metal types so those could be Atium mistings? And if so, which was it?
Yes, that's right. It would probably have been one of the metals that was difficult to get at that level of technology. It would have been Chromium - Chromium would be hard gather at that time. Actually, no, it would have been Aluminum. (about a minute later, while signing someone else's book) - Hold on, there's a caveat to that last answer. Let me finish signing this and expand on that. So, it would still have been Aluminum, but not for the reason your thinking. It would have been Aluminum, but there's an asterisk next to that answer.
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