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Your search for frodo yielded 18 results

  • 1

    Interview: Mar 1st, 1994

    Robert Jordan

    Does evil need to be effective to be evil? And how do you define effectiveness? Pol Pot and the Khmer Rouge managed to murder about 25-30% of Cambodia's population, destroy the country's agricultural and industrial base, fairly well wipe out the educated class inside the country (defined as anyone with an education beyond the ability to read; a good many of those went too, of course), and in general became so rabid that only China was willing to maintain any sort of contact with them, and that at arm's length. Their rabidity was the prime reason that they ended up losing the country. (though they are still around and still causing trouble.) In other words, they were extremely ineffective in attaining their goal, which was to seize Cambodia, remake it in the way Pol Pot wished (and still wishes), and export their brand of revolution abroad. Looking at the death toll, the cities emptied out (hospital patients were told they had one hour to leave or die; post-op patients, those still in the operating room, everybody), the murders of entire families down to infants because one member of the family was suspected of "counter-revolutionary" crimes, the mass executions (one method was for hundreds of people to be bound hand and foot, then bulldozed into graves alive; the bulldozers drove back and forth over these mass graves until attempts to dig out stopped)—given all of that, can you say that Khmer Rough's ineffectiveness made them less evil? Irrationality is more fearful than rationality (if we can use that term in this regard) because if you have brown hair and know that the serial killer out there is only killing blondes, you are safe, but if he is one of those following no easily discernible pattern, if every murder seems truly random, then it could be you who will be next. But "rationality" can have its terrors. What if that killer is only after brunettes named Carolyn? Stalin had the very rational goal (according to Communist dogma) of forcibly collectivizing all farmland in the Soviet Union. He was effective—all the land was collectivized—and to do it he murdered some thirty million small farmers who did not want to go along.

    But are the Forsaken ineffective or irrational? Are they any more divided than any other group plotting to take over a country, a world, IBM? True, they plot to secure power for themselves. But I give you Stalin v. Trotsky and the entire history of the Soviet Union. I give you Thomas Jefferson v. Alexander Hamilton v. John Adams, and we will ignore such things as Jefferson's hounding of Aaron Burr (he tore up the Constitution to do it; double jeopardy, habeas corpus, the whole nine yards), or Horatio Gates' attempted military coup against Washington, with the support of a fair amount of the Continental Congress. We can also ignore Secretary of War Stanton's attempts to undermine Lincoln throughout the Civil War, the New England states' attempt to make a separate peace with England during the Revolution and their continued trading with the enemy (the British again) during the War of 1812, and... The list could go on forever, frankly, and take in every country. Human nature is to seize personal advantage, and when the situation is the one the Forsaken face (namely that one of them will be given the rule of the entire earth while the others are forever subordinate), they are going to maneuver and backstab like crazy. You yourself say "If ever there was the possibility that some alien force was going to invade this planet, half the countries would refuse to admit the problem, the other half would be fighting each other to figure out who will lead the countries into battle, etc." Even events like Rahvin or Sammael or Be'lal seizing a nation have a basis. What better way to hand over large chunks of land and people to the Dark One than to be ruler of those lands and people? The thing is that they are human. But aside from that, are you sure that you know what they are up to? All of them? Are you sure you know what the Dark One's own plans are? Now let's see about Rand and his dangers and his allies. Have you been skimming, my dear? What makes you think the Tairens, Cairhienin and Andorans are solidly behind him? They're plotting and scheming as hard as the Forsaken. Rand is the Dragon Reborn, but this is my country, and we don't need anybody, and so on. And then there are those who don't think he is the Dragon Reborn at all, just a puppet of Tar Valon. Most of the Aiel may be behind him, but the Shaido are still around, and the bleakness is still taking its toll, since not all Aiel can face up to what Rand has told them about themselves. What makes you think the Seanchan will fall in behind Rand? Have you seen any Seanchan volunteers showing up? Carolyn, half of these people are denying there is a problem, and half are trying to be big honcho themselves. Read again, Carolyn. The world Rand lives in is getting more frenzied and turbulent. Damned few are saying, "Lead, because you know best." A good many who are following are saying "Lead, because I'd rather follow you than have you call down lightning and burn me to a crisp!"

    As for lack of challenge, I refer you again to the question about whether you really think you know what all the Forsaken are planning. Or what Padan Fain is up to. There is a flaw inherent in fiction, one that is overcome by suspension of disbelief. We do always know, somewhere in the back of our heads, that the hero is going to make it through as far as he needs to. After all, if Frodo buys the farm, the story is over, kids. The excitement comes in trying to figure out how he can possibly wiggle out, how he can possibly triumph.

    In Rand's case, let's see what he still has stacked against him. The Cairhienin and Tairens are for the most part reluctant allies, and in many cases not even that. At the end of Fires, he has Caemlyn, but I don't see any Andoran nobles crowding around to hail him. Illian still belongs to Sammael. Pedron Niall is working to convince people Rand is a false Dragon, and the Prophet is alienating ten people for every one he convinces. Tarabon and Arad Doman are unholy messes; even if Rand manages to get in touch with all of the Dragonsworn—who are not organized beyond individual bands—he has two humongous civil wars to deal with. True, he can use the Aiel to suppress those, but he has to avoid men killing men too much; there are Trollocs waiting to spill out of the Blight eventually. We must always remember the Trollocs, Myrddraal etc; the last time they came out in force, it took over 300 years to beat them back, and the Last Battle doesn't give Rand anywhere near that. Altara and Murandy are so divided in any case that simply getting the king or queen on his side isn't going to work; remember that most people in those two countries give loyalty to a city or a local lord and only toss in their country as an afterthought. Davram Bashere thinks Tenobia will bring Saldaea to Rand, and that is possible since the Borderlands would be one place where everyone is aware of the Last Battle and the Prophecies, but even Bashere isn't willing to make any promises, not even for Saldaea much less the other Borderlands, and I haven't seen any Borderland rulers showing up to hand Rand the keys to the kingdom. Padan Fain is out there, able to feel Rand, and hating him because of what was done to him, Fain, to make him able to find Rand. The surviving Forsaken are out there and except for Sammael, nobody knows what they are up to or where they can be found. For that matter, who knows everything that Sammael is up to? Elaida, in the White Tower, thinks Rand has to be tightly controlled. The Salidar Aes Sedai are not simply ready to fall in and kiss his boots, either. Aes Sedai have been manipulating the world for more than three thousand years, guiding it, making sure it remembers the Dark One and Tarmon Gai'don as real threats, doing their best, as they see it, to prepare the world for the Dark One breaking free. Are they likely to simply step aside and hand over control to a farmboy, even if he is the Dragon Reborn? Even after Moiraine decided he had to be given his head, Siuan was reluctant, and Siuan was in Moiraine's little conspiracy from the beginning. And the Seanchan...The last we saw of their forces, they were commanded by a Darkfriend. As for the Sea Folk, do you know what their prophecy says about the Coramoor? Do you think working with them it will be any simpler than dealing with the Aiel, say?

    Now, what and who does Rand have solidly in his camp? Perrin knows what is needed, but he's hardly happy about it. What he really wants is to settle down with Faile and be a blacksmith; everything else is a reluctant duty. Mat blew the Horn of Valere, but it's hidden in the Tower, and frankly, if he could figure some way to go away and spend the rest of his life carousing and chasing women, he would. He'll do what he has to do, but Light he doesn't want to. The Aiel are for Rand (less the Shaido, still a formidable force), but the Dragon Reborn and the Last Battle are no part of the Prophecy of Rhuidean. That is all wetlander stuff. Besides which, they are still suffering losses from bleakness, people throwing down their spears and leaving, people defecting to the Shaido or drifting back to the Waste because what Rand told them of their origins can't possibly be true and if it isn't then he can't be the Car'a'carn. Rand has declared an amnesty for men who can channel and is trying to gather them in; they, at least, should give their loyalty to him. But how many can he find? How much can he teach them in the time he has? How many will go mad before the Last Battle? There is still the taint on saidin, remember. For that matter, can Rand hang onto his own sanity? What effect will having a madman inside his head have? Can he stop Lews Therin from taking him over?

    I know that was supposed to be a listing of what Rand has in his favor, but the fact is that he is walking the razor's edge, barely hanging onto his sanity and growing more paranoid all the time, barely hanging onto putative allies, most of whom would just as soon see him go away in the hope that then everything would be the way it was before he showed up, confronted by enemies on every side. In short he has challenges enough for ten men. I've had people write to say they can't see how Rand is going to untangle all of this and get humanity ready to face the Last Battle. What I say is, what you believe to be true is not always true. What you think is going to happen is not always going to happen. That has been demonstrated time and again in The Wheel of Time. You could call those two statements one of the themes of the books.

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  • 2

    Interview: Mar 27th, 2008

    Brandon Sanderson

    People ask me if working on this book is surreal. Before, I always said yes, but I don't think it really hit me HOW strange this is until these last few days.

    Yesterday evening, I pulled out the electronic versions of the novels that Mr. Jordan's assistant sent with me when I left Charleston. I combined them all into a single word document to use in searching. (It clocks in at 9,300 pages and about 3 million words, if you're curious.) Using Microsoft Word's search features, I can call up all sorts of useful information from the entire series at the touch of a few keys. (By the way, thanks for sending those electronic files, Alan! You thought of this a full three months before I ended up needing them. I guess that's the sign of an excellent assistant.)

    In compiling this document and setting a few bookmarks at important points (mostly the beginning of each book) I hesitated at the copyright statement of A Crown of Swords. He's a book I read over ten years ago, a book by an author I idolized. A distant and unapproachable figure, a hero himself, the one spearheading the epic fantasy movement of my era. And now I have a copy of the original file he typed and I'm working on finishing his last book.

    That, my friends, seems to DEFINE the word surreal to me.

    I was shocked the first time the people at Tor called this a collaboration. By publishing terms, I guess that's indeed what it is—a collaboration, where two authors work on a single novel. But to me, the term just felt strange. Collaborating with Robert Jordan seemed to set me too high in the process. I'm finishing the Master's work for him, since he is unable to. I kind of feel like Sam, carrying Frodo the last few paces up the mountain. Robert Jordan did all the work; for most of these twenty years, I've only been an observer. I'm just glad I could be here to help for the last stretch when I was needed.

    For those of you who wondered, I HAVE read Knife of Dreams and New Spring, but I haven't yet posted blog reactions to them. I read faster than I could keep up on the blog. (I've often noted that I'm really not that great a blogger.) I'll post reactions to these books as I go. For now, I need to get back to Book Twelve.

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  • 3

    Interview: May 15th, 2009

    Dave Brendon

    It must have been surreal when you found out you were going to finish a series you loved and work from the notes of an author you (and many others, myself included) admire so much; does it still feel as if you’re dreaming, sometimes? Is there still that little voice telling you you’re going to wake up soon?

    Brandon Sanderson

    I still feel a little stunned at times. It’s odd. It’s been a year and a half, but from time to time I still stop and think, “Wait, how in the world did this happen? Out of all of the people who could have been chosen, did this really happen to me?” I kind of feel like Sam, carrying Frodo the last few paces up the mountain. I’m finishing the Master’s work for him, since he is unable to. I’m just glad I could be here to help for the last stretch when I was needed.

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  • 4

    Interview: Nov 7th, 2009

    Question

    Regarding the Mistborn books, do you think you will ever write a prequel trilogy?

    Brandon Sanderson

    Brandon is hesitant to do so. He has considered it though. He [Brandon] "loves epic fantasy" and the "hero's journey, like Rand's journey at the beginning of the Wheel of Time". When writing the Mistborn books, he knew Robert Jordan had done epic fantasy the best it could be done, so thought to himself, 'what hasn’t been done?' The answer he came to was 'what if the hero [e.g.] Rand/Harry Potter/Frodo lost?' The idea was a good one, but that would make a "downer of a book".

    Meg Lurvey

    (The fans, myself included, chuckled slightly horrified at the idea of the Dark One winning, and one fan made a reference to the Star Wars prequels, which also amused the crowd, and Brandon alike.)

    Brandon Sanderson

    Brandon went on to say that he wrote Mistborn as 1000 years after the heroes lost, and he is more strongly considering a sequel trilogy that would take place about 600 years after Mistborn.

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  • 5

    Interview: Nov 7th, 2009

    Brandon Sanderson

    Brandon relates Tam to Bilbo and Rand to Frodo.

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  • 6

    Interview: Sep 12th, 2010

    Brandon Sanderson

    MY OWN WRITING

    I ran into this problem full-on when I first conceived the idea for Mistborn. For those who haven't read the series, one of the main premises is this: A young man followed the hero's cycle from a fantasy novel, but failed at the end. The thing that made me want to write it, originally, was the thought, "What if Rand lost the Last Battle? What if Frodo had failed to destroy the ring? What if the Dark Lord won?"

    A very intriguing thought. And yet, I realized early on that if I wrote the book as I was planning, I would fail. That story undermines itself. Perhaps there is someone out there who can write it in a way that engages the reader without betraying them at the end, but that person was not me. By the point I started that book, I was in the camp of those who (despite having a great love for the fantasy epics of the past) wanted to explore where fantasy could go, not where it had already been. I wasn't interested in writing a standard hero's journey. Jordan had done that already, and had done it well.

    And so, I set Mistborn a thousand years after the hero's failure. I made my original concept into the backstory. People have asked (a surprisingly large number of them) when I'll write the prequel story, the story of Rashek and Alendi. My answer is to smile, shake my head, and say, "I don't think it's likely." To explain why would require a lecture divided into three lengthy parts, and you know how boring that kind of thing can be.

    Now, some of you may be thinking the obvious thought: "But Brandon, Mistborn is a postmodern fantasy epic."

    Indeed it is. I was intrigued by the concept of writing a postmodern fantasy, and that's what Mistborn is. In each book, I consciously took aspects of the fantasy epic and twisted them about. My story above wasn't to discourage that type of writing; it was to explain one major way that it could go bad, if you're not careful.

    I tried to walk a line in Mistborn. Enough archetype that I could resonate with the themes from fantasy that I wanted to play with, but enough originality to keep the readers from expecting a standard ending. It's the type of balance that I can never walk perfectly because there is just too much variety to be had in the world. Some people are going to read the books and feel betrayed because of the things I pull; others are going to find that they're not original enough for their taste.

    The success of the books was in hitting the right balance for the right people; those like myself who love the old epics, and like some resonance with them—but who also want something new in their storytelling. That careful blend of the familiar and the strange, mixed up and served to people who have tastes like my own. That's basically one of the only measures we authors can use. (And note, I'm not the only one—by a long shot—doing postmodern fantasy. Look to Jacqueline Carey's series The Sundering for another example of someone doing the right blend, I feel, in a postmodern fantasy epic.)

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  • 7

    Interview: Nov 8th, 2011

    Question

    How did you come up with the Mistborn idea?

    Brandon Sanderson

    Boy, there’s so many different places this came from. The plot came from me wanting to tell a story about a world where the hero failed. You know, the Hero’s Journey a thousand years later, the sort of “What if Frodo had kept the ring?” or “What if Voldemort had killed Harry Potter?” That was one of my big concepts for it. Another big foundational concept was the desire to do a heist story, because I really love those, and I want to do one in the fantasy world.

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  • 8

    Interview: Oct 15th, 2010

    17th Shard

    Ok, the first question is, why did you change the main character's name to "Kaladin" in the final draft?

    Brandon Sanderson

    Excellent question. I see you're stealing all of my annotation questions that I would ask myself. For those of you who don't know, the character's original name was Merin. The change was a very hard decision because the history of Way of Kings goes back so far. You know, I started writing about and working on Merin as a character in the year 2000, so he'd been around for almost a decade in my head as who he was.

    A couple of things sparked the change. Number one, I'd never really been pleased with the name. I had been doggedly attached to it, despite the fact that all of my alpha readers on the original Way of KingsWay of Kings Prime we'll call it now—said, "This sounds like a girl's name." I'm like, "Well...you know, sometimes in different cultures names sound like girls' names. I've recently discovered that Bilbo and Frodo's actual names are "Bilba" and "Froda". Those are their actual names; that's what they say in-world and in the appendices. Tolkien in one of his appendices said, "I English-ized them to make them sound more more masculine for the 'translation' of the Lord of the Rings books, but they would actually call themselves Bilba and Froda." So, anyway, Merin sounded a little bit feminine, but still I dug in my heels.

    One of the concepts for the new Way of Kings is Kaladin's arc as a character. In Way of Kings Prime he makes a decision very early in the book, and in The Way of Kings I wanted to have him make the opposite decision. There's a big decision that comes to him and it's almost like these two books are branching paths from that moment in a lot of ways. And so it's going to be a very interesting process when I eventually let people read Way of Kings Prime, which I won't right now because it has spoilers for the rest of the series, but you can see how all the characters go in different directions from that moment and they also change slightly. It's like an alternate world version of the book you're reading.

    So, point number two was that I started to feel he's changed so much as a person I can no longer think of him as the same character. Point number three was that, as I am now working on The Wheel of Time, having a character whose name sounded a lot like Perrin started to be problem to me. Particularly since in Way of Kings Prime Merin was not the main character but in this Way of Kings he is. Way of Kings Prime was much more evenly divided between the characters, but in the published book he gets essentially double the space, and so he becomes the main character. I felt I wanted the main character of this book to have a much stronger, perhaps a little more mythic name. I tried lots and lots of names before I eventually settled on "Kaladin".

    17TH SHARD

    Kaladin does sound like a much more powerful a name.

    BRANDON SANDERSON

    Yeah, it's a much better name. I'm very happy we did it, but we changed it on like the last draft, so it was very surprising to my editor and to my writing group when all of a sudden he changed to a different name.

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  • 9

    Interview: Sep 7th, 2009

    Christian Lindke

    You've talked a bit about your involvement in the Wheel of Time, and I really didn't want this show to focus overly much on that, because I was certain that you, as a writer, have been overly inundated about your involvement in that because so many fantasy fans are excited about that. I really didn't get to ask as many questions as I wanted to—and I'm not going to take you this way—about your system for developing the kind of intricate magic systems in your two series that I've read, or the one series and the one standalone—Elantris and the Mistborn trilogy—cause I'm kind of geeking out about those almost in the way that you are with Robert Jordan—maybe not quite to that extent, but maybe to someone that you've read more recently—but I'm very excited about the novels, and I highly recommend them to those of you out there listening. Brandon's got a very good voice, and it's really nice to find a new fantasy author who isn't telling you the same story you've read fifty times, but is very much within the milieu. But I did want to ask about Alcatraz vs the Evil Librarians, your midgrade series. I have not read them, but I have to say—the only thing I've read is the opening sentence which you posted on your website, and I already want to purchase all the books that are available. Your next one comes out in October. Can you tell us briefly what the inspiration was to do them?

    Brandon Sanderson

    Yeah. One of the functions of getting published like I did—taking as long as I did, and working how I did—when I was trying to break in—and even in those early years when I didn't know about breaking in—one of the things I did was pop frequently from project to project. I didn't write sequels. In fact, I haven't brought this up before, but when I sold Elantris, I was actually on my thirteenth novel. That's how far along I was in the process. Mistborn is my fourteenth, so you can read my sixth and my fourteenth. I felt that if I just sat and wrote sequels in the same world unpublished, number one it would be bad for me professionally because I can't really send book two to a bunch of editors, and say "Hey, look at this!" I can only send book one, so if I wrote six books and only had the first one as something that I could try and entice editors with, then I think it would have been to my detriment. Instead I wanted to have six different books—standalones, and beginnings of series—that I could be sending out, and if[?] I could immediately send them something else, and say "Hey, if there's something you liked in that one, maybe you'll look at this one and see that I'm getting better," or "Maybe you'll like this one better," things like that. That was my philosophy. So I got used to always writing a new setting, a new world, and a new magic each time I wrote a book.

    Partially, also, though, as a writer, this wasn't just market-field, it was because I wanted to develop something that was my own. I mentioned it before—I think that writers should add to the genre, and I myself was a little bit annoyed with the genre in the late '90s and early 2000s. Maybe I've overstated some of the impact that the children's book had because of that, but I don't know. I was one of those that was like, "Really? Do I really need to read yet another book that is about a guy who lives out in the rural woods and discovers that he is the lost king and needs to go find this magical artifact so that he can save the world. Do I really need to read that again?" I mean, Tolkien did a great job of that, and you know what, Robert Jordan did a really good job of that, and you've got Terry Goodkind with...I mean, with so many people telling this story, do we really need another one? And I think the late 90s, at least for me, is when I finally got tired of it, and I'd read Robert Jordan, and I said, "Look, I don't think this can be done better. How can you tell me you can do it better than he's doing it? Why am I going to read your book?" And that influenced me a lot as a writer. When I was trying to break in, I actually tried writing a story like that, cause I felt like that's what everyone wrote, that's what got published, and I got a little ways into it and said, "I just...I can't feel it. What am I doing that's new? What am I adding?"

    And so I was trying a lot of different things. I was trying to explore. Those first six novels of mine, in fact, were—well, the first five in particular—were very different. I wrote several science-fiction novels. I tried a cyberpunk, I tried a social science-fiction, I tried a comedy—I tried lots of different things, trying to find my voice, and at the end, when the dust settled, after doing that, I realized what I wanted to do, and what I wanted to do was kind of the postmodern epic, so to speak. The child of the 80s and 90s who is aware of what happened with the monomyth and all this stuff in science fiction and fantasy, and say "Yeah, what's next? What happens next? And how can I do something different? How can I do something new? Where can we take this genre?" New magic systems, different styles of plot. That's partially where Mistborn came from. Mistborn is the [?] which really doesn't work for books like it does for movies, so realize this isn't the only thing the book's about, but one of the big influences in me writing the book was the idea of me telling the story where the monomyth had happened. The monomyth meaning Joseph Campbell is here with the thousand vases, you know—young hero goes on a quest to defeat the great evil, and what if he failed? What if the Dark Lord won? What if Voldemort at the end of Harry Potter had said, "You're just a stupid kid!" and killed him, and taken over the world? What if Frodo had kept the ring, or Aragorn had kept the ring, or even Sauron had just gotten it back? What happens next? And that's where that trilogy came from.

    Alcatraz is an interesting story because...Mistborn is the first book that I wrote knowing that it was going to get published. It was my fourteenth novel. Always before then, I'd always written just whatever I had felt like next, and it was the first time I had to consider, "Wow. Elantris is getting published. How do I follow it up? What do I do next?" Originally I'd planned to release next a book called The Way of Kings, which was number thirteen—the book I wrote right before Mistborn—and as I was revising Way of Kings, I had this deep-seated feeling that I wasn't ready for Way of Kings. I'd written the first book, and it didn't do yet what I wanted it to do. It was a massive war epic, and was very intricate, enormous world, and thirty magic systems...I mean, it was actually beyond my skill level at the time. And I said, "I need practice writing sequels before I start a massive epic like this." I'd never written a sequel before.

    And that's when I sat down and outlined the Mistborn trilogy, wanting to write an entire trilogy straight through so that I could have beginning, middle and end done by the time the first one came out. And I actually was able to achieve that, as a side note; I had written Hero of Ages by the time The Final Empire, the first book, needed to be in for its final draft, and so I was able to—I think it comes through in the trilogy—I was able to make it completely internally consistent. You don't have the problems in that where you have...in some series where you get a little ways into it and then realize the author's just making stuff up, and trying to...and being self-contradictory, and things like that; I didn't want that to happen, and I think I needed to practice doing that with the training wheels, so to speak, of having them all done before the first one came out—before I tried launching into something where I would just have to trust my outline in order to do that, if that makes any sense at all.

    So, I sat down and wrote the first two Mistborn books back-to-back. First draft done of Mistborn 1, sent off; started the first draft of Mistborn 2, and was revising Mistborn 1 as I was finishing Mistborn 2. I got done with Mistborn 2, and it was the hardest book I've ever written, partially because of the grueling hours I set for myself—I wanted to get these all done—but mostly because I'd never written a sequel before, and I was so used to doing something new with every book that I wrote, and so I had to train myself into writing sequels. And after I got done with Mistborn 2, and was trying to write Mistborn 3, I realized I need, just for my own creative process—the way I've trained myself—I have to do something completely different now. I have to take a break for a little while and just do something off-the-wall in order to reset all of those tumblers in my head, get back, and write the third Mistborn book, because otherwise I felt that I wouldn't be approaching it fresh enough. I wouldn't be approaching it having enough passion for it. I felt I would started it burned out, or at least burn out to the middle of it.

    And so because of that, I sat down with that writing prompt: a one-sentence line that had come to me one time, just when I was hanging out with some friends, and I hurriedly typed into my phone, and said, "Huh, I should write that story one day." And the line was: "So, there I was, tied to an altar made from out-dated encyclopedias, about to get sacrificed to the dark powers by a cult of evil Librarians." And I wanted to do what—I sat down with this—I wanted to do something very different from the Mistborn books. Number one, I wanted to do something humorous. Number two, I wanted to play off of the very things that were in danger of becoming clichés to myself, if that makes sense, to keep myself fresh, to say "I need to go completely different directions so that I don't just become a cliché of myself". And so I wanted to do something very wacky with the magic system that I could never do in an epic fantasy book, because I want those to all feel consistent and scientific. And I wanted to do a first-person narrative instead of a third-person narrative, to do something different again, and I wanted to write for a younger audience. Mostly though, I just wanted to write something off-the-cuff, which was more like a stand-up routine version, or...not a stand-up routine. More like an improv. You know, it's not just joke after joke, but it's an improv story, starting with a kid who discovers that librarians secretly rule the world.

    Partially, at this time, I'd also been reading The DaVinci Code by Dan Brown, which has some fascinating aspects and some very annoying ones, the annoying aspects being, I don't like a lot of the cheap tricks he uses narratively to just pull you through the story, cause they get a little old, but beyond that, I'm not a conspiracy theorist. I don't believe that the Catholic Church, or anyone, has these secret cabals. I mean, they make for great stories, but I don't think that it's there, and so I wanted to tell a silly conspiracy theory book, and so I picked librarians ruling the world. And so what Alcatraz became was a short—for me; 50,000 words—novel that talks about fiction in general. There's a lot of Alcatraz, the narrator, addressing the audience and talking about what literature does, and what authors do. There's a point where he goes off about how authors are sadists—because we want to put you through all these terrible emotions—and explains and talks about it in what is hopefully a humorous way, but kind of digs at the roots of what makes someone want to tell stories.

    And there is a goofy magic system. Everyone in the books who belongs to the Smedry family—he's Alcatraz Smedry; it's a—anyway, they're the Freedom Fighters who resist the Librarians. They all have really dumb magic powers. It's kind of like a Mystery Man sort of thing, if you've seen that movie. Alcatraz's grandfather, who introduces himself near the beginning of the book, has the super-power...um, his super-magical power is that he can arrive late to appointments. Alcatraz in the book meets someone in the book who is really magically good—his power is that he's magically good at tripping. Another guy who is magically good at speaking gibberish. Alcatraz himself has the super-power of breaking things—he's really good at breaking stuff—and I just based these magic powers on silly, goofy things that me or my family do—being late to something is what my Mom always said—and then trying to twist them on their heads. You know, later in the book, Grandpa Smedry will arrive late to a bullet when someone shoots it at him, so it just barely misses him. You know...fun stuff like this, where I take preconceptions and turn them on their heads.

    And that's where Alcatraz came from. I didn't write it saying "I'm going to publish this." I wrote it saying "I need [to write] this." I finished it; I sent it off to my agent, and said, "Surprise, I wrote a different book than you were expecting me to." And he wrote back, and said, "Wow, this is actually pretty good! You wrote it really fast—I can tell; it needs a lot of revision—but I think I could sell this, if you want to put the time into revising it." So over the next year or so, I did some revisions and some drafts and some work on it, and we sent it out, and lo and behold, it had nine publishers want it. Four of them got in a bidding war, and it went sky-high and turned out to be this wonderful thing that Dreamworks Animation actually optioned it before it even came out. And so, yeah. It took on this entire life of its own.

    I sold to Scholastic four novels in a series. I have just finished the fourth one. There may be subsequent volumes, depending on things—particularly depending on if...um, when things calm down for me; the amount of work I have to do right now prohibitive for me entering into another Alcatraz contract; my attention really needs to be on the Wheel of Time at the moment—but, the third one is coming out in October; sometimes they appear on shelves a little bit early. They're a little bit tougher to find in hardcover than my other books because—I've been told, and maybe...I dunno—it seems that children's books...Scholastic likes to market directly to the schools and libraries, and that's their main method of doing it, at least with my books. They've sold as many that way as they have in bookstores, and the bookstores are kind of hit-or-miss on having a copy. Only about half of them get copies in, and so Amazon might be your best bet, or going to your local independent and asking them to order you a copy, and the paperbacks are generally easy to find, but the hardcovers are a little bit tough to find, but the first few chapters are on my website. If you're looking for something that's lighthearted—that's not ridiculous, but it's lighthearted—has some comedy to it, but really has me looking at the novels in the fantasy genre, in specific, from a postmodern view, just trying to break it down and see what it does, and telling a story with it, then you might enjoy the Alcatraz books.

    BILL CUNNINGHAM

    Cool.

    CHRISTIAN LINDKE

    Well, thank you for that answer.

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  • 10

    Interview: Oct 20th, 2008

    Tor Forge

    Tell me about Mistborn

    Brandon Sanderson

    The Mistborn trilogy was the series I released following Elantris. I knew I wanted to follow up with something a little bit longer. Elantris was a standalone, and I wanted to try my hand at a series. I had made a name for myself, with Elantris, for being someone who does something different with fantasy: doesn’t do the same sort of things. Still, I want my books to feel like fantasy, I want them to give you that same feeling of epic wonder that you get in a good fantasy series. I just don’t want to do the same stories that have been done a lot.

    And so with this, the inspiration really came from two places. I love the fantasy genre, I read a lot of fantasy books, I love the classics—Tolkien—I love the Harry Potter and the Robert Jordan books. These books all kind of share one similar plot element, which is kind of about the young hero, who goes on a quest to defeat the Dark Lord, which a lot of my classic favorites in fantasy deal with. I thought “Is there something different I can add to this?” I was actually watching one of the Lord of the Rings movies, watching Frodo go on his quest to fight Sauron and defeat the Dark Lord, and I thought about Harry Potter with Voldemort and all of these and I thought “You know, these Dark Lords always get taken down by these peasant kids. What happens if the Dark Lord wins? What happens if the peasant hero loses?”

    That idea kicked around in my head for a long time, and I began to think of this story where there had been this young hero, who’d gathered an unlikely band of followers, and they’d gone traipsing off on a quest to defeat the great evil, and they lost: the Dark Lord took over the world, and began to rule. That’s kind of a depressing story: I didn’t to start, I didn’t want that to be the whole story, but that was a beginning.

    The other seed for this story was my love for the Heist genre. I love the old Mission Impossible TV show, where you’ve got a gang of specialists who can each do something really unique, and they get together and try and pull off something impossible. I have often wondered: why don’t I see more of this in fantasy? It would be a great way to apply the genre—each person in our team could have a different magical power.

    These two ideas rammed together, and I began to conceive this story of a world where the hero had lost, and now, a thousand years later, we’ve got this gang of thieves who say “okay the Peasant Hero, he didn't save us. the Prophecies, they were all bunk. We're now ruled by this terrible dark emperor—let’s do this our way. Let's rob the guy silly, bribe his armies away from him, and overthrow the empire. “And so it’s kind of a different take on the same story, and that’s what I did, and it turned out to be kind of a mix between Lord of the Rings and Ocean’s Eleven and a kung-fu epic and a little bit of My Fair Lady thrown in there for good measure. It’s kind of its own unique thing.

    Well Mistborn, the series is a trilogy, and the progression from Book 1 to Book 2 is interesting in that, when I was originally conceiving this trilogy, this series, one of the things I wanted to do is tell the story of what happens once the heroes have already won. I wanted to start where the story usually ends because one of the things I like to do is try and turn the genre on its head, do new things with the genre. When I was planning the series, I decided that the story of the heroes winning is a great story, and that’s one that I wanted to tell. So I actually backed up by a book and started with Book 1, telling the story of the fight against the evil empire by a gang of thieves, trying to rip off the Dark Lord himself. But Book 2 then starts where my original concept had been. What now? I won’t tell you how Book 1 ends, but we’ve got the heroes having done something pretty spectacular, it’s where most books usually end, most series usually end. Book 2 takes up there and says “What now? What do you do now that you’ve pulled off this great accomplishment?" It leads me to some really interesting places, I think, in the series, because I get to tackle things that most people haven’t covered. Most series are done by now. It lets me forge some new ground in the fantasy genre.

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  • 11

    Interview: Mar 15th, 2003

    M. L. Van Valkenburgh

    Unlike Tolkien, it is difficult if not impossible to pin down particular mythic traditions in Jordan's work. Tolkien made no secret of his interest in ancient British and Norse mythology—indeed, Frodo is named for a Norse hero. But although there are some typical hero features to Rand al'Thor, Jordan's main character, who, interestingly, makes only brief appearances in this latest book, the other leading characters don't have perceivable mythological analogs.

    Robert Jordan

    When this is brought to his attention, Jordan chuckles. "Then I've done it correctly. I was terrified various bits of mythology would be too obvious. I wanted it to be bits and pieces. I certainly didn't want to do any simply lifting of myths or legends. There are hundreds of books on King Arthur. There doesn't need to be another one."

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  • 12

    Interview: Sep 13th, 2010

    Brandon Sanderson (25 September 2010)

    Magic and Wonder

    Okay, wow. I don't want to put you on the spot, but... You think Jordan, LeGuin, GRRM, Brooks, Hobb, Erikson, Zelazny, and Donaldson ALL got WORSE the longer they wrote in a series? You think that they were strongest at worldbuilding, so the longer they went, the more the novelty wore off of their worlds, and there was much less left to hold the stories together? That it was not character or plot that made them good, but exploration of worlds?

    This is...yes, let's just let this one die. Admittedly, perhaps you wouldn't count each on that list. (It seems, from what you’ve been mostly focused on Jordan without wanting to say it.) My argument will continue to be this: There have been stumbles, but I think it’s due to the nature of the form, not bad writing. We just haven’t explored the epic fantasy long enough to have figured out the ways around all the pitfalls. And if we do figure it out, it will be from the perspective given by standing upon the shoulders of the greats.

    Anyway, on to Magic.

    If you dissect the magic too much, do you risk it dying on the table? Certainly, you do. Any time you explain a magic, rather than allowing it to remain mysterious, you are trading some of the sense of wonder for something else. An ability for the reader to understand the world, and what the characters are capable of. If you give a character a magic box, and say that when it is opened, something magical will happen that's one thing. If you tell them what the magic box does when it is opened, that trades some of the sense of mystery and (a smaller bit) of the wonder in exchange for a plot point. Now the character can open the box consciously, and influence the world around him/her by what is in the box. Done cleverly, you've traded mystery for suspense, which do different things.

    When you start explaining why the box works like it does, you also make a trade. You trade more of your sense of wonder in exchange for an ability for the character now to extrapolate. Maybe figure out how to make boxes of their own, or change what the box does when it is opened. You make the character less of a pawn in a scheme they cannot understand, and more of a (potentially) active participant in their destiny.

    I'm certainly over-simplifying, and I don't want to understate the power of either side. A sense of wonder, mystery, and a smallness to the characters was essential for such works as The Lord of the Rings. If you'd known exactly what Gandalf could do, and why, it would have changed the experience. Instead, you are allowed to feel like Frodo and Sam, who are moving through a world of giants, both literally and figuratively.

    However, there are always going to be trades in fiction. What is it you're trying to do? I tend to gravitate toward worlds where the science adheres to the scientific method. And so long as something is repeatable, it can be studied, understood, and relied upon. You don't have to understand the HOW, so long as you know the WHAT and a little of the WHY. What is going to happen when I open this box, and how can I change the effect?

    Done really well (and I'm not certain if I do it really well, but I hope to someday get there) explaining can still preserve a measure of wonder. The classical scientists discovered, explained, and tried to understand science. But the more they learned, the more wondrous the world around them became, and the more answers there were to be found. I think it is important to establish that there IS more to be learned, that the answers haven't all been found.

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  • 13

    Interview: Nov 5th, 2009

    Matthew Peterson

    And your Mistborn series, like you said, it is more serious. Tell us a little bit about the Mistborn series.

    Brandon Sanderson

    Okay. One of the things I felt that I wanted to do, when I finally did break in, was find some way that I could add to the genre, rather than re-treading the same ground. I felt that I wanted to try and look at the fantasy genre and do plots that hadn't been explored yet. And the Mistborn books are my attempt at doing that.

    A lot of epic fantasy has this same sort of concept. This young protagonist, raised in the rural area goes on a quest to defeat the dark lord. And it's a wonderful, powerful story; it's the story that Tolkien used to an extent; it's certainly the story that Robert Jordan used, and you see it coming up over and over again in fantasy and I worried it had come up too many times. And so the Mistborn series came from me saying, "Well, what if he failed? What if this kid, this plucky protagonist, you know, went to save the world and it went all wrong?"

    Matthew Peterson

    And it failed? Oh!

    Brandon Sanderson

    What if Frodo kept the ring? Or what if Sauron had killed him and taken the ring? What if Voldemort killed Harry Potter at the end of book seven? What happens? And the way that I approached this is saying, "Okay, that's happened. You've got your generic epic fantasy story that all happened, and the hero failed." Thousand years later, now what? And it focuses around a team of thieves who get together and decide, "Okay, the prophecies were lies, the hero didn't save us, the world is essentially enslaved. Let's try this our way." And their plot is to rob the dark lord silly, use the money they get to bribe his armies away from him, and over throw the empire. And that's Mistborn.

    Matthew Peterson

    You know, Brandon, as you were talking about the Mistborn [series], you brought up some memories of my childhood. I don't remember what this series was, but I read this series that exactly was kind of like that: you know, the character is a normal person, he's great, throughout the series, but the very end, it doesn't all turn out right. He becomes evil and the series ends! And it haunted me. My whole life. And I still don't remember what the series was. I wish I would have remembered it, but . . . yeah, that's a very interesting concept and it doesn't happen very often.

    Brandon Sanderson

    I was tempted to actually do that. I felt that would have been too much of a downer. Which is why I jumped forward a thousand years and then used kind of flash backs to tell the story of what happened a thousand years ago, because it's not as clear cut as I've made it sound.

    Matthew Peterson

    Well, that series I mentioned, I mean, that scarred me for life. [laughs] So I'm glad that you did a little different at the end there.

    Brandon Sanderson

    The other thing is I would have had to write it as a kind of more generic fantasy at the beginning and then take it other places, and I wasn't sure if I could do that because I don't know if my heart would have been in it, trying to write a fantasy that is more generic.

    The other big thing I like to do with my books that I hope does something new and interesting is try to approach having interesting different types of magic. And I think the best fantasy books do this, and I wanted each book that people read of mine to have a new magic system. I like to write magic that feels like it could be a science, that in this world there's another branch of science that we don't have in our world, that if you explore and apply the scientific method to it, you can figure out how it works. And I tend to write stories where we've got people figuring out the magic. They're working in sort of a magical renaissance. That's the theme for my next series, The Way of Kings, which is what's going to be coming out next year, is the idea that we're living in a world where people are discovering the magic and bringing it back to the world and trying to figure out how it works and actually applying reason and science to it to get some hard numbers on what it can do and what it can't do.

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  • 14

    Interview: Feb 22nd, 2013

    Terez

    Then Kiley had a question. She's very soft-spoken so I'm not sure I got it all down right.

    Kiley Daniel

    So how much, either consciously or unconsciously, do the diary entries from the Lord Ruler reflect the Rand-type characters?

    Brandon Sanderson

    That's the pitch to myself for Mistborn, years ago: "What if Rand failed, and decided to take over the world instead?" basically. It's more than that, though; it's, you know" "What if Frodo kept the ring? What if the hero from the monomyth failed, and instead became the tyrant?" And so, I consciously evoked that.

    Kiley Daniel

    So did you ever see in that through the end, so that Rand didn't go....like, this is really similar, ever?

    Brandon Sanderson

    Not specifically, but you know, I was basing the idea off of that, yeah.

    Kiley Daniel

    It was like, "This could be Rand's diary," you know.

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  • 15

    Interview: Jan 24th, 2013

    BYU Magazine

    Sanderson hit the New York Times best seller list six times in four years. With A Memory of Light, the 14th and final book in the Wheel of Time—delivered to a throng of die-hard fans at a BYU midnight release party in January 2013—Sanderson topped the list again.

    Brandon Sanderson

    Stories are about people; the stories aren't about the fantasy. When I read Tolkien, the story of Sam and Frodo and what they went through, and their determination, and Sam's loyalty—these are inspiring. This is what changes peoples' lives.

    That's my goal in writing this. You know, people—real people—and the struggles they go through. And hopefully, by reading them, and having a fun time because it's an adventure, but at the same time, what should stay with you is the choices they make. And hopefully that will help the people who have read them to lead better lives.

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  • 16

    Interview: Mar, 2009

    Nathan Morris

    You mentioned that one of your most popular series is the Mistborn trilogy. How did those books come about?

    Brandon Sanderson

    The evolution of a novel is such a complicated, complex, and strange creative process that it's hard to step people through it. I don't think even I can fully comprehend it. But by the time I was writing the Mistborn books, I was in a different situation with my career. I'd sold Elantris by that point and the publisher was saying, "We want something else from you." Rather than taking one of the thirteen books that I'd written before, I wanted to write something new. I wanted to give people my newest and best work. At that point I had time to sit down and ask myself, "What do I want to be the hallmark of my career? What am I going to add to the genre?" I want to write fantasy that takes steps forward and lets me take the genre in some interesting direction. At first I wanted to play with some of the stereotypes of the genre. That's a dangerous thing, though, because, as any deconstructionalist will tell you, when you start playing with stereotypes, you start relying on something that you want to undermine, and that puts you on shaky ground. I was in danger of just becoming another cliché. A lot of times when people want to twist something in a new way, they don't twist it enough and end up becoming part of the cliché that they were trying to redefine. But I really did want to try this and went forward with it anyway.

    A lot of fantasy relies heavily on the Campbellian Monomyth. This is the idea focusing on the hero's journey. Since the early days of fantasy, it's been a big part of the storytelling, and in my opinion it's become a little bit overused. The hero's journey is important as a description of what works in our minds as people—why we tell the stories we do. But when you take the hero's journey and say, "I'm going to make this a checklist of things I need to do to write a great fantasy novel," your story goes stale. You start to mimic rather than create. Because I'd seen a lot of that, I felt that one of the things I really wanted to do was to try to turn the hero's journey on its head. I had been looking at the Lord of the Rings movies and the Lord of the Rings books and the Harry Potter books, and I felt that because of their popularity and success, a lot of people were going to be using this paradigm even more—the unknown protagonist with a heart of gold and some noble heritage who goes on a quest to defeat the dark lord. So I thought to myself, "What if the dark lord won? What if Frodo got to the end in Lord of the Rings and Sauron said, 'Thanks for bringing my ring back. I really was looking for it,' and then killed him and took over the world? What if book seven of Harry Potter was Voldemort defeating Harry and winning?" I didn't feel that this story had ever really been approached in the way I was imagining it, and it became one idea that bounced around in my head for quite a while.

    Another idea I had revolved around my love of the classic heist genre. Whether it's Michael Crichton's The Great Train Robbery or the movies Ocean's Eleven and The Italian Job, there are these great stories that deal with a gang of specialists who are trying to pull off the ultimate heist. This is the kind of feat which requires them to all work together and use their talents. I hadn't ever read a fantasy book that dealt with that idea in a way that satisfied me or that really felt like it got it down. So that bounced in my head for a while as well.

    One more of the ideas for the Mistborn series happened when I was driving home to see my mom. She lives in Idaho Falls, and after passing Tremonton on the I-15, I just went through this fog bank driving at seventy miles an hour. Even though my car was actually driving into the fog, it looked like the mist was moving around me instead of me moving through it. It was just this great image that I wrote down in my notebook years before I ended up writing Mistborn.

    After a while, all these different ideas, like atoms, were bouncing around in my head and eventually started to run together to form molecules (the molecules being the story). Keep in mind, a good book is more than just one good idea. A good book is twelve or thirteen or fourteen great ideas that all play off of each other in ways that create even better ideas. There were my two original ideas—a gang of thieves in a fantasy world, and a story where the dark lord won—that ended up coming together and becoming the same story. Suddenly I had a world where the prophecies were wrong, the hero had failed, and a thousand years later a gang of thieves says, "Well, let's try this our way. Let's rob the dark lord silly and drive his armies away from him. Let's try to overthrow the empire." These are all the seeds of things that make bigger ideas.

    After I outlined the book, it turned out to be quite bit longer than I expected, and I then began working through those parts that weren't fully developed yet, changing some things. I ended up downplaying the heist story in the final version of the book, despite the fact that it was a heist novel in one of my original concepts. But as I was writing it, I felt that if I was going to make it into a trilogy, I needed the story to have more of an epic scope. The heist was still there, and still the important part of the book, but it kind of became the setting for other, bigger things in the story, such as the epic coming-of-age of one of the characters, the interactions between the characters, and dealing with the rise and fall of the empire. But that happens in the process of writing. Sometimes the things that inspire you to begin a story in the first place eventually end up being the ones that are holding it back. Allomancy, the magic system in the book, was a separate idea that came about through these revisions.

    I wrote the books in the trilogy straight through. I had the third one rough drafted by the time the first one had to be in its final form so that I could keep everything consistent and working together the way I wanted it to. I didn't want it to feel like I was just making it up as I went along, which I feel is one of the strengths of the series. I don't know if I'll ever be able to have that opportunity again in a series, but it certainly worked well for the Mistborn books.

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  • 17

    Interview: Apr 22nd, 2014

    Frannie Jackson

    Sanderson's Three Laws of Magics:
    1) An author's ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic.
    2) Limitations > Powers (i.e. "Superman is not his powers. Superman is his weaknesses.")
    3) Expand what you already have before you add something new.

    In the years leading up to and during his time concluding The Wheel of Time series, Sanderson developed three Laws of Magics for the fantasy genre. He's been quick to point out on his blog that the laws merely serve as "guidelines" for his own writing, but his insight is revolutionizing the traditional approach to fantasy writing.

    Literature has a history of ignoring rules when it comes to magic—it is magic, after all. But the 21st century is cultivating a new breed of reader who doesn't take magic for granted. Sanderson's laws appeal to their desire to understand how Dorothy's ruby slippers transport her between worlds and why the Phial of Galadriel shines brighter when used by Sam vs. Frodo. From allomancy to surgebinding, the magic systems in Sanderson's novels are both incredibly original and comprehensively detailed.

    Beyond his penchant for establishing unique systems of magic in multiple worlds, Sanderson has a tendency to dream astronomically.

    Brandon Sanderson

    "At some point," Sanderson says, "I was inspired by Michael Moorcock's Multiverse and the way Isaac Asimov eventually connected his Foundation novels and robot novels, to write a 'stealth' series into the background of my novels." Enter the Cosmere.

    Frannie Jackson

    An entire universe distinct from our own, the Cosmere consists of 10 (and counting) planets with autonomous magic systems, geographic characteristics and storylines. All of Sanderson's novels (excluding his YA and The Wheel of Time titles) exist within the Cosmere, but each planet's book(s) can be read independently of the others. In simpler terms, Sanderson has subtly connected everything—so subtly, in fact, that only one character is granted the ability to travel between worlds.

    Hoid, the world jumper and mysterious fan favorite, appears in every Cosmere-set novel. But don't plan on always recognizing him; the intelligent trickster favors disguises. And, to be honest, no one besides Sanderson understands Hoid's significance at this point.

    Brandon Sanderson

    "I have said before that choosing a favorite [character] is a tough question," Sanderson says. "Very tough. I'll have to say Hoid, but I can't say why without giving spoilers."

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  • 18

    Interview: Jul 29th, 2006

    Brandon Sanderson (Chapter 38 Part 4)

    So, my favorite secret in the novel is the fact that the Lord Ruler is actually Rashek. I'm still not sure if this revelation will mean as much to readers as I want it to—it depends on them reading, and caring, about the story that happened in the past. However, when it all comes together, I think it really pays off.

    So, the concept that started me on this book was "What if the Dark Lord won?" I thought about that, then figured it would be more scary if the hero had become the Dark Lord—only something worse. Kind of a "What if Frodo kept the ring?" idea. Well, I eventually decided to twist that into a "What if Sam killed Frodo and took the ring, then became a Dark Lord?" Like Kelsier says, there's always another secret.

    The story, of course, grew into much more from there. The interaction between Rashek and Alendi (the unnamed hero from the logbook) was interesting enough to me that I decided to give it its own story, told through the chapter bumps. I see this book as actually having three prime viewpoint characters: Vin, Kelsier, and Alendi.

    My favorite kinds of revelations are after this nature—things that the reader has been familiar with, yet not quite understanding, the entire book. Things you could have figured out much earlier, if you'd really been paying attention to the right clues.

    These clues, then, led to the source of the Lord Ruler's immortality. It has been foreshadowed that age is one of the things that Feruchemists can store up, and we've established that the Lord Ruler can change his age. So, I don't think it was too great a stretch to make Vin understand that his Feruchemical storages were somehow behind his immortality. You'll get more explanation of this in the epilogue.

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