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Your search for the tag 'Mistborn video game' yielded 3 results

  • 1

    Interview: Jul 13th, 2012


    Real’ quick: The Mistborn movie and game: how involved are you in the game, or are you getting to points in each of those that you’ll be able to contribute, or are they just gonna’ have you take a step back?

    Brandon Sanderson

    Good question, good question. So far, I have been very involved in both. Now, movies being what movies are, if we sell the movie to a studio, who knows at that point what’ll happen. All bets are off, right. The people I sold it to were big fans—like actually big fans, not the type of big fans in Hollywood that have heard of your name, so they’re a big fan. Like actual, serious legitimate Big Fans. They did six drafts of the screenplay—they were serious about this—and the screenplay is awesome. I have read it, I really like it. It does tweak a few things that make the screenplay really cool: like it focuses more on Vin and Reen, and kind of leads with that relationship a little bit more, stuff like that that works very well cinematically. It’s very faithful to the book and it’s an awesome time.

    Who knows what’ll happen: we really want to be able to sell this to a studio. What happened was I sold it to independent producers, and what normally you’re gonna’-- they’re gonna’ have to find funding; that’s what happens with producers unless they’re, you know, George Lucas or something like that. So we’re still shopping it, the screenplay is awesome, so anyone, if you’re uncle is, ya’ know, happens to be Joss Whedon, come talk to me. I’ll find a notebook for you, I promise [reference to Taiwanese Way of Kings notebooks which Brandon brought to Comic-Con].

    As for the video game, the video game guys—I’m actually having dinner with them tomorrow night. They’re cool, you know, they’re-- a bunch of guys from Interplay are involved in this, and the games they’ve made so far with their new company are all kind of like, how should we say, “safe money makers,” okay, and the reason they came to me is that they’d built their company, it’s solid, they’ve got the safe money makers—they’re doing like DDR games and things like that—and they said to me “we want to go and make a big-- just cool fantasy story because we’re kind of getting bored of all this stuff”—not that it’s bad, they’re great games, but you know what I mean. And I’m writing the script for it. The dialogue of the game will be mine.

    They actually asked what type of game I wanted to make. I told them some games that I thought would work really well, and they have built an engine and everything to do that, and it’s looking really good. For those who are curious, it’s going to be cross-platform, should be fall 2013. It’s going to be an action RPG and kind of—I mean it probably won’t be as open world as this—but Infamous is one of the examples I gave them as something I thought that would really match Mistborn. I don’t think we have the budget to do the just huge open-endedness of something like that, but that’s okay because I can write a really solid story, and it should have gameplay that’s going to be really fun. Demon’s Souls was another one I gave them, kind of on the other side of how a combat system I really like works.

    So that’s the story of the game, we’re shooting for RPGish, a little big like Demon’s Souls but more of the kind of freeform gameplay of Infamous.


    Is the game going to be a standalone and the movie a trilogy?


    The game is going to be a standalone: they’re may be sequels, but right now we’re going to just get one out there, it is set about 250 years after the start of the Final Empire, stars a new character, one who is part of the history of the world, so…


    The notebook is a Taiwanese Way of Kings notebook which Brandon brought to Comic-Con.



  • 2

    Interview: Jan 17th, 2015


    I was reading stuff online about like a Mistborn videogame…

    Brandon Sanderson

    Yeah, we’ll still working on it. It’s taking much longer than we thought. The developer the producer of the game and I had chosen -- they, ah, had a falling out and split and so we had to start over from scratch and that’s what really threw us for a loop. We then took it to a really prestigious one game company that I love and they considered it for a long time, but it turned out that they just didn’t have the time and couldn’t do it. So now we are kind of back to square one finding a third group to do it.


  • 3

    Interview: Jan 24th, 2015


    What can you tell us about the Mistborn video game?

    Brandon Sanderson

    What can I tell you about the Mistborn video game. We are still working on the Mistborn video game. The same producer that has the rights but the developer that we were hoping to use has fallen through and they have moved on. This is the third time we’ve moved to a new developer. We do not plan for it to come out this year. We keep pushing it back. I’m sorry. But the good news is the movie seems to be kind of inching forward again finally, so if the movie gets made that will push the video game to come out And if a video game comes out that might push the movie to come out. So they are kind of intertwined and moving well together.