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Go Back   Theoryland of the Wheel of Time Forums > THEORYLAND STEDDINGS > General "Other" Books Discussion > Brandon Sanderson
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Old 02-26-2015, 12:16 PM
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Default Theory/prediction: Cosmere & Shards

There are 16 shards in the cosmere, and 16 is a magic #. We know the names of 8 shards and 8 are as yet unnamed. I think the shards follow patterns which can be deduced, and each shard is in a pair. I think the shards are grouped on 1 dimension as being physical, spiritual, cognitive/mental, and emotional, and on another dimension as "strength" vs. "weakness", or perhaps "good intent" vs. "evil intent".

Below are the existing shards, and [predicted] names for the missing/unnamed shards, in pairs, along with a property I think they have in common:

Physical
  • Preservation/Ruin - togetherness/cohesion
  • Cultivation/[Retribution] - health (physical/mental) ETA: changed Destruction to Retribution since Destruction seems redundant

Emotional
  • Devotion/Odium - compassion
  • Honor/[Humiliation] - morals

Spiritual
  • Endowment/[Depravation] - creativity/expression
  • [Evolution]/[Corruption] - progress

Mental
  • [Comprehension]/[Delusion] - intelligence
  • Dominion/[Dissension] - control

Thoughts?
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Old 02-28-2015, 09:48 AM
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I'm not so sure about the "physical" header. Consider that Ruin and Preservation are now joined into Harmony, which, from the word, isn't necessarily physical.
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Old 02-28-2015, 11:41 AM
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Quote:
Originally Posted by Sarevok View Post
I'm not so sure about the "physical" header. Consider that Ruin and Preservation are now joined into Harmony, which, from the word, isn't necessarily physical.
I was only referring to the properties of the original shards. I consider them both 'physical' since the effects of their magic system's investitures (Allomancy, Feruchemy and Hemalurgy) have effects most strongly in the physical world (though they do obviously have effects in the mental and spiritual realms through changes to sDNA for example). And I think Harmony only refers to the relationship balance maintained when Sazed took control of both shards to make them work together so that neither ones dominates the other despite their strength and weakness differences, similar to how weights on opposite ends of a see-saw would function to cause it to balance in equilibrium.
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