Search the most comprehensive database of interviews and book signings from Robert Jordan, Brandon Sanderson and the rest of Team Jordan.
2012-04-30: I had the great pleasure of speaking with Harriet McDougal Rigney about her life. She's an amazing talent and person and it will take you less than an hour to agree.
2012-04-24: Some thoughts I had during JordanCon4 and the upcoming conclusion of "The Wheel of Time."
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One common theme in magic systems across fantasy is the use of artifacts to focus, increase or do something specific with the magic. Inclusion of artifacts is something you have avoided in your magic systems (although I will say I haven't missed them). Is there a reason for this? How has your writing changed with the 'forced' introduction of artifacts (i.e. finishing the Wheel of Time)? Do you plan on using artifacts in your own works after you finish the Wheel of Time?
I've not done artifacts for the same reason I've not yet done a lot of things—not because I don't want to, but because I like to keep the focus in a given book or books. There wasn't room for yet another extrapolation in that direction when writing the Mistborn books, and the magic system didn't really allow for it.
However, I think there is a lot of room to explore magic artifacts. I've long been wanting to do something that refines magic and uses technology based on it, in kind of a magic-punk sort of way. Kings, for instance, does use artifacts and magical items—very specific kinds, mind you, that are built into the framework of the magic system. But they're there. One of the big elements of this world will be the existence of Shardplate (magically enhanced, powered plate armor) and Shardblades (large, summonable swords designed to cut through steel and stone.)
This isn't really because of the WoT—I wrote the original draft of this book long before I was published, let alone working on the WoT—but I have always lilked the use of artifacts in the WoT world, and it has been fun to use some of them in that setting.
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Yes, it was. That's a very astute question. I've written a blog post that I'm not satisfied with, but that I'll probably be revising and posting very soon, that is going to talk about this. When I finished the Mistborn trilogy and Warbreaker, I felt that there were a few things that were becoming Brandon clichés that I needed to deal with. I don't mind being known as the magic system guy. But when I become known ONLY as the magic system guy, that worries me. It isn't that I sat down with this series and said, well, I'm gonna show them, I'm not going to do a magic system. But when I planned this series, it was not appropriate for me to shoehorn in a lot of the magic system in book one. Though my agent suggested that I do just that. He said, look, this is what you're known for, this is what people read you for; if you don't have this it's going to be glaringly obvious. My response was that I would hope that story and character are what carries a book, not any sort of gimmick—well, gimmick is the wrong word.
Something that I pondered and wrote about a lot—just to myself—is that Mistborn was postmodern fantasy. If you look at the trilogy, in each of those books I intentionally took one aspect of the hero's journey and played with it, turned it on its head, and tried very hard to look at it postmodernly, in which I as a writer was aware of the tropes of the genre while writing and expected readers to be aware of them, to be able to grasp the full fun of what I was doing. And that worried me—that was fun with Mistborn, but I didn't want to become known as the postmodern fantasy guy, because inherently you have to rely on the genre conventions in order to tell your story—even if you're not exploiting them in the same way, you're still exploiting them.
For that reason, I didn't want to write The Way of Kings as a postmodern fantasy. Or in other words, I didn't want to change it into one. And I also didn't want to change it into a book that became only about the magic, or at least not to the extent that Warbreaker was. I like Warbreaker; I think it turned out wonderfully. But I wanted to use the magic in this book as an accent. Personally, I think it's still as full of magic as the others, but the magic is happening much more behind the scenes, such as with the spren I've talked about in other interviews, which are all about the magic. We haven't mentioned Shardplate and Shardblades, but those are a very powerful and important part of the magic system, and a more important part of the world. I did intentionally include Szeth's scenes doing what he does with the Lashings to show that there was this magic in the world, but it just wasn't right for this book for that to be the focus. I do wonder what people will say about that. I wonder if that will annoy people who read the book. But again, this is its own book, its own series, and in the end I decided that the book would be as the story demanded, not be what whatever a Brandon Sanderson book should be. As a writer, that's the sort of trap that I don't want to fall into.
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(laughing) If you put all the Shardblades and all the Shardplate together in one place, will you create a Voltron?
(laughs)
(laughs)
NO
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There are connections in the things you mentioned above, though I don't want to speak of specifics yet for risk of spoiling future revelations.
As for blurring the line between what makes sense and what is fun...I err on the side of the fun. However, part of my meticulous planning is about how to make the fun make sense. I feel that is part of what makes this genre interesting. I decided I wanted to do a story about the Knights Radiant, with the Plate and Blades. From there, I spent a long time thinking about what would make those kinds of weapons reasonable and important to a society.
You can do anything, but do try to focus on laying your groundwork and being consistent.
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Hi --
Long time lurker, first time poster.
While at Dragon*Con, during Magic:tG with Brandon, I was able to get an answer to one of the question on the big list of questions.
Here is the question:
Why are invested objects like metalminds and Hemalurgic spikes able to be Pushed and Pulled on, but Shardblades and Shardplate, which are also invested, are not susceptible to Pushing and Pulling?
His answer was complex, I took notes, but didn't get recorded audio. I am going to try to explain as best as my notes and memory support.
There were a few concepts that he outlined in answering this question.
1.) The ability to push/pull an invested object is predicated to the amount/power of the investiture
2.) Further, invested objects also gain resistance to pulling/pushing based on proximity to soul possibly via the soul. An example given is that A hemalurgic spike touches the blood of the person, and from there is now part of both the Spiritual Realm and the Physical Realm. This provides what Brandon termed a kind of "soul interference," based on its proximity to the soul.
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This further explains why Vin required more than normal power to push/pull the metalminds from the Lord Ruler, because of their proximity to his soul, via the Spiritual Realm.
3.) The amount of investiture is relatively low on Scadrial, whereas worlds like Sel and Roshar are pushing around "high power" according to Brandon. I interpreted this to mean that hemalurgic spikes and metalminds have low amounts of investiture compared to Shardplate and Shardblades.
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Shardplate, does it have to be fitted by a smith or does it just kind of magically...?
It magically fits to you.
I’d like to see it fit to someone three foot tall.
If it’s within reason, it can fit.
But they do weld stuff to it to it?
They weld stuff to it to ornament it.
But that doesn’t really stick?
It won’t stay, it can get cut off and things like that. Yeah, and they paint them and things.
So the actual color is gray, right?
Dalinar’s color is the actual color.
He doesn’t have it painted, yeah. It’s kind of stone, right?
It’s not really stone, it’s more like a deep metallic, like an unbuffed steel sort of metallic. A dark charcoal metallic.
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Dreamworks has acquired the film rights for The Way of Kings.
In an official PR broadcast today, Dreamworks Studios announced the acquisition of film rights for Brandon Sanderson's NYT best-selling fantasy novel, The Way of Kings.
"We're very excited to bring The Way of Kings to the screen," Dreamworks CEO April Firston says. "We're dedicated to giving this epic story the exposure it deserves, and plan on staying completely true to the book, unlike that hack Peter Jackson."
Initial reports are that the book will be split into seven 4-hour long animated movies, each to be directed by M. Night Shaylaman. Ben McSweeney, interior artist for the original book, is quoted as saying, "Well, they got the rockbuds right, so that's something, I guess." Brandon Sanderson didn't have time to comment, as he's currently working on fifteen additional tie-in novels taking place over a thousand-year time span in eight different interconnecting worlds.
Casting is still underway, but Robert Pattinson is rumored to be in talks to voice Kaladin, and Pauly Shore has expressed interest in Hoid. Eighteen musical numbers will be added, including "Why Can't I Just Die," "What the Hell Are These Symbol Headed Things?" and "Livin' La Vida Roshar."
EDIT: Obviously this was an April Fool's joke. Happy Spring everyone, and stormfather forbid what I've written above should ever come to pass. Thanks to /u/virgiliart and /u/catastrophesnail for brainstorming on ideas.
You got it wrong. I'm not busy because I'm writing other books, I'm working on the licensing deals! Cardboard shardplate! Official Bridge Four loincloths! "There's spren in my poop" toilet paper!
Serious question: are there poopspren, and how would they fare in indoor plumbing situations?
Well, it depends on how you're defining spren. In the books, they don't make a distinction, but there are several varieties. At the basic level, everything has an identity—a soul, you might say, but more than that. This is based on how it is viewed, and how long it has been viewed that way. Feces would have this, but wouldn't have a very strong cognitive identity because of its transitional nature.
Other types of spren, the type that characters see and interact with, are cognitive ideals or concepts which have taken on literal personification over time. These are usually related to forces or emotions, and don't relate to this particular topic.
And that's far more than I ever expected to say on this...
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Okay.
So, like metal inside a person’s body?
It depends on how strong the investiture in them is.
Is that going to be the answer for all of these?
Probably. :)
How about a spike charged with Hemalurgy? Not in a person.
Not in a person? It depends on how strong—yeah. A spike is moderately—in the realm of these sorts of things—moderately easy to push on, because a spike does not rip off very much investiture. Only enough to short circuit the soul, and it loses that over time. So I would put that at the bottom—with the top being very hard—to be one of the easier things.
How about a metalmind? A feruchemy metalmind that is "full."
That is going to be middle of the realm. Generally easier than, for instance, a shardblade, which is going to be very hard.
But a shardblade isn’t actual metal. Ish?
Ish. Is Lerasium a metal? Yeah.
So would that be the same for Shardplate, too?
Shardplate and blade are very hard. Blade is probably going to be harder. [...]
Halfshard? Like a halfshard shield?
Halfshard shield is going to be in moderate.
Nightblood? I imagine is going to be very difficult.
Very hard. Of all the things you’ve listed, he’s the hardest. Far beyond even a shardblade.
Far beyond metal inside a person?
Yes, depending on how invested the person is.
If someone was invested as much as Nightblood I’m pretty sure it’s going to be very difficult.
Yes, for instance, the Godking, at the end, with all of those Breaths. Pushing on something inside of him? Getting through all that? Gonna be REAL hard. Average person on Scadrial? You’ve seen how hard that is. A drab? Much easier.
That was actually going to be my next one- No, sorry, not a drab, a Lifeless.
A Lifeless. Lifeless are kinda weird, because they’ve had their soul leave, but then they’ve had a replacement stuck in, in the form of Breath, which puts them in a really weird position compared to a Drab, which has had part of their investiture ripped away, but the majority of it remains. So anyway, I’m going to give you one more. Pick your favorite.
Okay, a soul-stamped piece of metal.
A soul-stamped piece of metal is going to be on the lower, easier side. Not a lot of investiture going on in a soulstamp.
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There's a similarity, but they are also very different.
Yeah, I noticed they do seem like advanced fabrials, because Adolin just keeps going on and on about how they're all interchangeable and how they all feel comfortable after a while, and it doesn't have the same kind of thing with the Shardblades.
No, it doesn't. Though a Shardblade, used for a long time, will change shape slightly.
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Who is the oldest character we know?
Can a person in Shardplate be Rioted or Soothed? What about Seeked?
Could a Coinshot, in a fight, damage Shardplate?
Frost is almost certainly the oldest by a small amount. After that, Hoid.
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Does Shardplate have one general style as a pattern, or do different types exist (like European armour vs. japanese armour), as the different kingdoms have different cultures?
Different types exist, but it's more along order lines than cultural ones. (That said, a person's culture could certainly influence their armor.)
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What is the term for a full Feruchemist who is also a Mistborn?
Can "modern"(as in: Adolin's) Shardplate be summoned similar to how "dead" Shardblades (as in: Oathbringer) can be?
They use Full Feruchemist right now. We'll see if it develops into something else.
RAFO.
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It cannot affect Shardblades. Well, cannot is a strong term. Things with innate Investiture are much more difficult to affect by any of the magics at all. Which is why it's very hard for Szeth to bind people or lash people wearing Shardplate to the ceiling. In the same way Allomancy wouldn't be able to push on it without some help. Duralumin with a strong Push would probably do it.
I was just wondering if it was actually metal.
It is metalish--it's metal enough for Allomancy to work on it.
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